I am working on my Mini Game Compo entry and i have all but get the level mechanics finished. I am having one problem though. I have got an event which restarts the current frame if a condition is not met and also goes to the next frame if the condition is met. This works great EXCEPT when the frame restarts the triggers are set off one value too early.
I can't open the MFA because of an extention and I don't feel like downloading it, but I'm trying to get an idea of what you mean.
Is it something like when the player's life is equal to 0, then the frame restarts? I usually have a similar problem to that, and usually I change the event from when the value equals 0 to the value is less than 0. I don't know if that helps but meh.
which extension?? ah hold on that would the trackbar me thinks. I already have it set to less than i think??
NVM - nailed it!! i forgot to change an alt val back to 0 before i restarted/continued
n/a
Deleted User
4th February, 2009 at 00:42:45 -
Yeah it was the trackbar. Glad I could say something totally unrelated to get you to check your code and find the real problem. Who knew saying the incorrect thing could help SO much!