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Knockturnal

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1st November, 2008 at 21:17:38 -

Can someone please explain what you use hardware acceleration for? I saw the beta in clickteams forums, but what exactly does it?

 
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Hayo

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1st November, 2008 at 21:24:20 -

You can now cram in loads of object and scale them and rotate them and hide everything in ink effects and get away with it.

 
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AndyUK

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1st November, 2008 at 21:24:47 -

It's speeds up graphics effects because it makes better use of your graphics card unlike normal MMF2.

 
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Knockturnal

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1st November, 2008 at 21:31:46 -

In other words: Make awesome games! I'll try it when i get home on monday! Roly Poly Pumpkin uses it, and it was very neat!

 
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Muz



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2nd November, 2008 at 02:26:36 -

Graphics stuff Graphics really take up much of the power in comps, graphics cards help with that. Using the power of graphics cards, you could do a lot more than you'd be able to do otherwise.

 
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Silveraura

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2nd November, 2008 at 02:59:58 -

Guy adds 1000 objects onto screen, game goes down to 5 frames per second.
Guy installs HWA.
Guy adds 1000 objects onto screen again, games stays at 55fps or where ever the frame cap is.

 
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AndyUK

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2nd November, 2008 at 04:01:00 -

The frame cap was actually at 1000

 
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Klikmaster

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3rd November, 2008 at 08:31:19 -

The frame cap is what you set it to as Brandon said.

 
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Dr. James MD

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3rd November, 2008 at 12:53:33 -

HWA does awesome things. Just lets you throw more into MMF2 without it choking, includes more ink effects and lets you make your own.

 
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AndyUK

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3rd November, 2008 at 16:32:53 -


Originally Posted by Canto
The frame cap is what you set it to as Brandon said.



He doesn't know what the frame cap was, so i gave him one randomly.

 
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