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Pixelthief

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Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
9th September, 2008 at 06:10:34 -

not really a project of mine, just a preview of what my next big engine dealie thingy will be; I'll be tackling the old favorite RAYCASTING. So in hopefully a weeks time or so, I'll have a full raycasting engine, with variable texture mapping, clipped sprites, a good draw distance, no fishbowl effect, and most importantly, *NO SLOWDOWN* (really), fully based in MMF1.5 with gratuitous usage of the overlay object. In other words, an engine roughly comparable to wolfenstein 3d, for your programming learning, comprehension, and code pilfering. I've already got it mostly done, I'm just a bit lazy on adding in the sprites bit, and who knows, I might have a secret Epic Game planned off it for this stage of Peblo's compo. But anyone whos ever had problems trying to tackle the 3d engine-in-mmf issue will be free to take a looksy at the sourcy.

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Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

-Finn-



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9th September, 2008 at 07:35:34 -

nice, gl sounds good

 
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alastair john jack

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!VIP MemberMushroomI am an April Fool
9th September, 2008 at 07:44:09 -

Make an epic with it!

 
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Cecilectomy

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9th September, 2008 at 08:46:00 -

did everyone just miss werbads mmf3d demo?

http://www.create-games.com/newspage.asp?id=3010

kudos if you can accomplish it without hwa but is it really necessary?

my round 1 entry (demo) was pretty much the exact same thing without the texture mapped walls. (just trees and rain n shit.)

which ive been taking farther and farther.

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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
9th September, 2008 at 13:42:21 -

Looks shiny, Pixelthief!

 

  		
  		

-Finn-



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9th September, 2008 at 15:26:49 -

oh and excuse me guys, but 3D means 3 Dimentional...your engines haves only images...so still ain't 3D its damn hard to make a 3D engine.

 
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
9th September, 2008 at 15:55:05 -

Err... no. Any type of "3D" on a computer is technically not 3D. It's a 2D representation of 3D. So this is just as much 3D as anything that uses models. True 3D won't happen until holodecks. (Well, we have holograms now I guess...)

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Eternal Man [EE]

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Game of the Week WinnerHero of TimeLOL SignI am an April Fool
9th September, 2008 at 16:08:42 -


So what does this "real" 3D consist of if not images?
It's quite narrow minded to say that something that does meet the requirements of three dimensions isn't 3D just because it doesn't use the conventional means of creating and handling mass in it's 3D space.
(From wikipedia on 3D Computer Graphics)
"3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images."

"Real" 3D is (From wikipedia on 3D) "A vector space or coordinate space with three dimensions". It's damn hard to tell what consists a 3D engine.

 
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...actually Ell Endie, but whatever.
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Pixelthief

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Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
9th September, 2008 at 16:15:45 -

theres no good way to differentiate it. It just means that people consider raycasting "2.5d", since it doesn't allow for full vertical viewing. The only thing that keeps me from making a 'Full' MMF 3D engine, is that I don't have a way to map textures onto polygons. I can only use the overlay object to stretch rectangles into other rectangles, which isn't time consuming, but if I wanted to stretch a rectangle bitmap into an abnormal polygon, I'd have to write some script that does it at runtime, which would be so inefficient the whole thing would run at 0.0000001 FPS.


so I'll settle for popping out a nice wolkensteiner engine

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

Yami



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9th September, 2008 at 16:19:58 -

If anything, "someone" could use it to make a good racing game.

 
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Cecilectomy

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9th September, 2008 at 23:01:35 -

you can use the 3d mesh object pixeltheif. not sure if it works like an active though. multiple instances?

oh and the only way to get "real" 3d is to project onto a physical 3 dimensional space. everything else is just a 2dimensional representation of a 3dimensional space.

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Pixelthief

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10th September, 2008 at 01:19:57 -

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sprites are done!

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

Eternal Man [EE]

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10th September, 2008 at 01:31:23 -


I had a nightmare about you lurking after me in maze of ninja crates!

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
10th September, 2008 at 03:03:48 -


Originally Posted by cecil64
oh and the only way to get "real" 3d is to project onto a physical 3 dimensional space. everything else is just a 2dimensional representation of a 3dimensional space.

Image Edited by the Author.



That's what I said.

 

  		
  		

Pixelthief

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Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
10th September, 2008 at 03:09:14 -

I wrote a fully 3d in 3d space engine in MMF, but it involved a gratuitous misuse of the CD-Drive-open/close extension

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
   

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