The Daily Click ::. Forums ::. General Chat ::. Is it possible to hack into an MMF2 game's code and see the object names and event scripting, etc.?
 

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NMasutaa



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27th June, 2008 at 11:52:56 -

Is it possible for someone to hack into an MMF2 game's code and see the object names and event scripting, etc.? If it is, is there any good way to prevent this from happening?

 
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Codemonkey

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27th June, 2008 at 11:59:50 -

No. You can't hack into a mmf2 game and see the code.

 
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Codemonkey

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Code MonkeyKlikCast StarVIP MemberAttention GetterWii Owner360 OwnerThe Cake is a LieCardboard BoxHero of TimeI'm a Storm Trooper
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27th June, 2008 at 13:17:07 -

You would know.

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LIJI

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I like penguins
27th June, 2008 at 15:09:04 -

There is no available decompiler for MMF2 EXE files.
You might be able to read so strings included in the exe such as the object names but not the script itself.
In the age of MMF1.5 Clickteam had a decompiler for MMF exes for private in-Clickteam use, however the decompiler and its source were lost.

 
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OMC

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27th June, 2008 at 15:12:42 -

You can hack everything if you have the resources.

 

  		
  		

Codemonkey

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27th June, 2008 at 15:13:48 -

Such is life.

 
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Fifth

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27th June, 2008 at 15:50:07 -

I'm not exactly sure how compiled code works, but would it actually keep the names of objects and the like? I'd assume such things would be strictly for the advantage of the game's creator while making the thing, and that they would be lost upon compiling, or at least converted to something a little more... efficient for its needs.

 
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Game of the Week WinnerSilverNova MemberKlikCast StarVIP Member
27th June, 2008 at 23:56:08 -

I would have thought the exe would have minimal information about the actual game in it... You never know though :S.

 
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