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Fish20



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15th April, 2008 at 18:54:25 -

how do you prevent lags in mmf2.

 
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Silveraura

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15th April, 2008 at 18:55:58 -

Get the hardware acceleration beta, optimize your events and use of intense graphics, lower your expectations.

 
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15th April, 2008 at 21:51:23 -

Less active objects, usually.

 
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16th April, 2008 at 01:49:27 -

A question I've been trying to answer for years

 
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Ricky

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16th April, 2008 at 01:57:01 -

Every time you add anything to your game be it an event or an object, test your game. If it got slower, remove it.

you could also try these:
avoiding too many ink effects
setting your resolution to 320X240 or smaller
turning off Resize to fill display
not using true color

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16th April, 2008 at 10:33:46 -

Some more minor optimizations: set objects to be inactive unless they come near the visible area, and set the collission area of objects that won't need collision to "boxed".

 
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AndyUK

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16th April, 2008 at 11:49:22 -

That is a rather broad question. It would be better just to get on with whatever you're doing then ask a more specific question when you encounter some lag.

 
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