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AndyUK

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15th December, 2007 at 11:57:43 -

http://www.ectoprods.com/uploads/lileditorNEWNEWNEW.zip

Basically you can make levels and test them with it if you want. Any questions just ask here. They are probably bugs and such.

also i might want to use some in the final game.

 
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Phredreeke

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15th December, 2007 at 12:55:24 -

You should add some kind of protection, so people can't edit others levels.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

AndyUK

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15th December, 2007 at 13:55:07 -

there is no need to.

 
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nim



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15th December, 2007 at 17:29:12 -

It seems to save and load okay, so I didn't find any bugs. I'd say what you really have here is a good start. Try to make things easier on yourself when it comes to making levels: Holding down the mouse button down and dragging should "paint" with the current tile. Also, add things like shortcut keys. You'll thank yourself in the long run if you add these functions early and give yourself time to get used to them.

 
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renneF



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16th December, 2007 at 00:14:35 -

How do I place the player start position?

 
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The Chris Street

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16th December, 2007 at 06:46:55 -

Poocakes I can't even download it... Ectoprods is down again?

 
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DaVince

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16th December, 2007 at 10:14:49 -

It's almost never down, it's just available on different DNS'es at different moments. Really annoying.

Ectoprods should switch to Bluehost or something.

 
Old member (~2004-2007).

AndyUK

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16th December, 2007 at 10:56:13 -

Flava is in charge of hosting. If he ever makes an appearance we might be able to get it sorted out.

 
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AndyUK

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16th December, 2007 at 17:06:49 -

ok the editor is better now.

http://www.ectoprods.com/uploads/lileditor0.17.zip


things get deleted properly. I advise you all to only use 16*16 sized 'backdrop tiles' since it's still tricky to delete things if you don't know where their hotspots are.

you can hold down the mouse button to mass create or delete.

and it's faster since only the object you're making it actually created per click.

Thanks go to Phizzy for making this.

 
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renneF



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18th December, 2007 at 02:20:19 -

Making levels is fun,
how do we make levels bigger than 640x480?

 
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Deleted User
18th December, 2007 at 06:44:30 -

Arrow keys scroll in the editor.

 

AndyUK

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18th December, 2007 at 08:52:12 -

Yes, you're right mystery new TDC member...

 
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