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Reno



Registered
  11/01/2005
Points
  906
28th October, 2007 at 12:41:13 -

I find it very frustrating to work with a 3DS in MMF2. Has anyone actually been able to figure this out? I can load the 3DS into the 3D mesh object but I cant load textures and to manipulate the XYZ coordinates seems not possible. Its all very frustrating.

 
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Reno



Registered
  11/01/2005
Points
  906
28th October, 2007 at 12:42:50 -

If I could also simply just manipulate an Active Object's 4 corners so I can make it appear to be 'flat on the ground' then this will work best.

 
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