The Daily Click ::. Forums ::. Klik Coding Help ::. TGF 320x200 resolution
 

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KevinHaag



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30th January, 2007 at 18:15:53 -

Does anybody know of an object that can do this for me? I tried the display properties object but that doesn't do 320x200.

 
Image
http://www.kevinhaag.ca

Deleted User
30th January, 2007 at 18:30:41 -

Just use 640x480 instead, and resize the screen to fit the whole window.
Or something...

 

KevinHaag



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30th January, 2007 at 18:59:55 -

I don't want 640x480 because my frame is 320x200 and i want it full screen

 
Image
http://www.kevinhaag.ca

Deleted User
30th January, 2007 at 19:01:25 -

Ahh, if your frame was 320x240 it would work just perfectly, but it will look weird with 320x200...
Well, good luck dude. Just watch out for the English monks... those tricky bastards -_-

 

Kalle T



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30th January, 2007 at 19:31:02 -

Try these it works for me!
320x200 full screen

Image

 
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Image
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Deleted User
30th January, 2007 at 19:34:30 -

Ah, a perfect example on how to NOT do it

 

Kalle T



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30th January, 2007 at 19:40:23 -

What do you mean?

 
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Image
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Deleted User
30th January, 2007 at 19:52:39 -

By doing that, the display will simply just be resized to fit your current resolution, the resolution itself wont change. Which, on most computers, will lag horribly, making the game close to unplayable... which isn't such a good idea, is it?

But in TGF, this is the only and best way, but make sure you are using an extension to change the actual resolution to 640x480(the minimum in TGF). Wont lag as much(hopefully nothing)

Image Edited by the Author.

 

Kalle T



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30th January, 2007 at 20:45:01 -

Well you are probably right! But I made an example file, with a man walking around.
This is made with the settings in picture above "320x200" and it dosenīt lagg for me, try it and tell me if it does on your computer!

Image

http://crossbow80.sitesled.com/example-1.zip

 
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Deleted User
30th January, 2007 at 20:51:01 -

Did for me, might be my computer that sucks, though
Ah well, atleast it works for you ^^

 

KevinHaag



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31st January, 2007 at 00:33:12 -

@Kalle T: thanks. This works perfectly!

 
Image
http://www.kevinhaag.ca

Pixelthief

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31st January, 2007 at 00:34:48 -

I'm not quite sure what you mean, but this has worked for me in the past:
Image

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

Knudde (Shab)

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31st January, 2007 at 18:31:12 -

Oi'...

You can't fullscreen a 320*200 display in TGF. The only ones you CAN fullscreen (Without that horrible stretching thing which should NEVER [That's right! NEVER] be used) are 800*600, 640*480, and 512*384 (SNES Resolution). This can only be done with the display object that you can find on the Extentions Archive It's a CnC & TGF object, though I can only get 640*480 working on my system without the object crashing TGF, so it's a bit buggy. I'd dig for a link, but I'm lazy and busy.

 
Craps, I'm an old man!
   

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