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Muz



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1st August, 2006 at 01:02:34 -

I kinda miss the days when I had no life. Back then, it was easy... finish homework at 6 AM, breakfast, work on a game till 12 AM, then go to school, come back, hang out on the internet all day, etc. And I made some pretty nice games back then too, though mostly useless things like doing fog-of-war in KNP when it could only handle 256 objects.

Now.. there's 17-credit semesters, assignments to send every day, learning the guitar, personal hygiene, etc. Some of you probably go through worse, so I was wondering... where do YOU get that time? No eating out? No showers? No hanging out with people in RL? No playing comp games? No homework? No sleep?

I mean there's a lot to do in making a game. Making the engines, making the sprites, animating the sprites, drawing the backdrops, swearing at Photoshop's filters, testing the engine, fixing the bugs, making a few levels, fixing the bugs, adding more characters and MORE animations, fixing bugs with hotspots & action points & rotations, swearing at MMF's lack of multiple action points, fixing bugs that show up on other peoples comps but not yours, and I'm not really sure what next, because I tend to give up by then...

Oh, and let's not add the little bits of knowledge gathering in between... learning tricks in Photoshop, animating tricks, pulling apart & analyzing someone else's sloppily coded engine, etc.

 
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David Newton (DavidN)

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1st August, 2006 at 01:31:25 -

I do miss the times when I had seemingly endless free time, but I haven't ever had no free time at all (though you mentioned learning the guitar, which I've been meaning to get around to doing for several years). When I first started university I had been taking something of a break from Click, but in third year I got back into it, skiving off juts enough of my honours projects to make a couple of games.

Now that I've finished university, I've no idea what my time situation is going to be. Seeing as I can't even get a job without a permit (that takes 90 days), it looks like I'll be finishing my latest project fairly quickly.

 
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RenatoDep

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1st August, 2006 at 01:46:36 -

yea guys I am with you....at work for the past 3 months, we've been working on this project. During these 3 months, I only had 2 weekends off.... I'm exausted by the time I am home but slowly I'm working on my game.. I can't stop.

 
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Deleted User
1st August, 2006 at 02:58:22 -

Couldn't you just, like, work on 2 sprites a day or something, and do games just bit by bit?

 

Ski

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Candy Cane
1st August, 2006 at 05:08:29 -

I get a 5 month summer break from Uni and a part time job, but even when Im at work I want to be at home working on my games. But In that time Im also expected to have alot of work done form my final project in my third year

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Matt Boothman

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1st August, 2006 at 07:51:56 -

I have as much free time in this summer holiday as I ever had, what with no foreign holiday to endure. I am hoping to actually finish a proper, complete game, but when it comes to whether or not that'll happen your guess is as good as mine.

Doing things socially doesn't really eat into game-making time, seen as mostly it's at night, and I'd never be clicking at night anyway.

 
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Deleted User
1st August, 2006 at 09:40:02 -

Hmm, i spend alot of time making games but i never actually complete a serious project sometime.
Weird.

 

AndyUK

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1st August, 2006 at 13:19:20 -

Sometimes i have nothing better to do.
most of my friends have moved away from town so we go out less often than we used to.

But even then i'm usually just not doing anything rather than making games. It's just not as exiting as it was when i started.

Also reciving average scores for a game you have worked really hard on takes a bit of your enthusiasm away. That happens a lot with me...

 
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RenatoDep

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1st August, 2006 at 14:05:48 -

Yea Andy, I kinda feel the same way. I never released a game of mine due to that reason. Also, I haven't done a serious game in a long time, for obvious reasons, but I am trying...specially when this project is done at work, I'll have more time. I'm working on this game honestly to keep myself sane...allows me to be creative which at work, even though I work on animations and modeling all day, it isn't my creation so it doesn't do me much. I am working on this game really for myself and for my portfolio. If people do end up liking it, more to it but I do it for myself.

 
http://www.galaxiachronicles.com
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pwincess



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1st August, 2006 at 15:17:44 -

where do you work newt???

 
blehh

RenatoDep

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1st August, 2006 at 17:13:21 -

I work for a studio in Los Angeles, Deluxe Digital Studios.

 
http://www.galaxiachronicles.com
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pwincess



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1st August, 2006 at 17:14:48 -

and what do you do.. games ???

 
blehh

RenatoDep

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1st August, 2006 at 17:35:13 -

We are primarily a DVD house, so we work on games, menus, interactivity of DVDs, we work on titles such as fantastic 4, monster house, saw etc.

 
http://www.galaxiachronicles.com
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Ski

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Candy Cane
1st August, 2006 at 17:42:08 -

I saw an advert for monster house today in my local shopping mall

 
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RenatoDep

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1st August, 2006 at 17:52:29 -

I saw it several times... i love it

 
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