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RapidFlash

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Registered
  14/05/2002
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  2712
16th October, 2005 at 19:35:31 -

I'm having problems with animation. The main character is made up of three active objects: the torso, the legs, and the sword. However, these objects often animate at different times, even though their animation speeds are the same and they are told to animate in the same event. What is causing this, and how do I prevent it?

 
http://www.klik-me.com

Aptennap



Registered
  23/04/2004
Points
  916
17th October, 2005 at 10:47:36 -

What is there movement?/do you have a screenshot?

 
Oh sweet mary.

Airflow

imafirinmahlazr

Registered
  24/09/2003
Points
  -197

VIP MemberSonic SpeedSnow Cloud!Computer
20th October, 2005 at 00:41:21 -

The animation bar is a bit ambiguous. Try setting definate values for the animation speed using the arrow keys.

 
n/a

RapidFlash

Savior of the Universe

Registered
  14/05/2002
Points
  2712
20th October, 2005 at 19:37:46 -

I set them with the text boxes. I don't see how only that animation is out of synch, especially since in a different level it is synchronized perfectly (and it is a global object).

 
http://www.klik-me.com
   

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