Now I tried to enlarge the frame 1280 1024, but during the grid generation the pathfinding doesnt seem to detect obstacles, so the pathfinding keep working like there woulndnt obstacles.
Link - www.faindfiles.com/MM/pathfindingBIG.cca
Questions -
Why that doesnt work? How I can fix it?
so does pathfinding works in scrolling games too?
I have to find a way to get smart paths in big frames - how?
Thank you.
Radix says:
It's regrettable that TDC is the arsehole of the click scene, but somewhere has to be.