My problem stems from three things.
1. Lack of GFX - This kills so many of my projects, I'm getting better at spriting; but I'm still no artist.
2. Poorly though ideas - Not having planned anything out, I attempt to "freestyle" a game, only to have it not work the way I wanted, cause I didn't plan anything out; was a vague idea to begin with.
3. My coding improves - Which means that the project I just spent months working on is now a steaming pile of turd in my eyes, cause my coding has moved so far above it.
3a BUGS! - Crash bugs have killed many projects of mine, both versions of hellhouse (the top down doom one, and the Smash TV style one) I'm mostly pissed because these crash bugs are not my fault, as there are no active object leaks, and they tend to happen at arbitrary times (non repeatable), this is unfortunately, a problem of the medium I use (TGF). But I do have a tendancy to push TGF for all it's worth.
I'm thinking of trying out Dark Basic, once I'm done with SS3. Cause, there's some ideas I have that wouldn't work out with MMF (in fact, I'm not sure if they will work out with Dark Basic EITHER). Tilebased level editing for example.
- Ok, you must admit that was the most creative cussing this site have ever seen -