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Liam_D



Registered
  18/07/2002
Points
  36
8th January, 2005 at 06:28:35 -

Hi everyone,

Me and Hazard(Imp) have teamed up on a new site which i thought of the idea in the ClickDB post which some of you may have seen.

This site is all about helping people and sharing.
If you have made a cool engine, example, effect etc why not come along and post it for everyone to see...it may be what someone has needed for ages to complete there work you never know .

The possibilities of the site are endless but it will only work with the help of all you great clickers out there sharing snippets of work for example or mabye just cool examples you have made. Or even if you can't finish something why not post it up for someone else to have a try.

We may expand it to deal with things like php and other things later on but for now we are focusing on mmf & tgf.

So we invite you all to come along and join us at http://www.m-i-x.net

 
http://www.m-i-x.net

Klikmaster

Master of all things Klik

Registered
  08/07/2002
Points
  2599

Has Donated, Thank You!You've Been Circy'd!VIP MemberPS3 Owner
8th January, 2005 at 07:58:25 -

It would be better if it wasn't forum-based in my opinion, but good idea, would be great if this takes off...

 
n/a

Liam_D



Registered
  18/07/2002
Points
  36
8th January, 2005 at 09:11:04 -

The site is still to be done which will have an articles system and a load of other things.

The forum will control the files and the discussion.

 
http://www.m-i-x.net

Kris

Possibly Insane

Registered
  17/05/2002
Points
  2017
8th January, 2005 at 10:00:24 -

Sounds like a good idea, since TDC is starting to show it's age...

What's it going to be made in, PHP?

 
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
8th January, 2005 at 16:51:54 -

Cool, ill try to add some 'engines' and stuff since most of my work ends up sitting on my hd.

 
.

Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
8th January, 2005 at 16:54:44 -

you too Andy? Hell, most of my stuff would work great on that type of site.

 
Craps, I'm an old man!

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
9th January, 2005 at 01:27:40 -

Sounds cool, I'll post some of my old engines I have lying around.

 
n/a

Liam_D



Registered
  18/07/2002
Points
  36
9th January, 2005 at 09:46:18 -

Thanks for the support guys i look forward to seeing what you have!

 
http://www.m-i-x.net

DeadmanDines

Best Article Writer

Registered
  27/04/2006
Points
  4758
3rd February, 2005 at 13:19:51 -

If any of you do PHP, here's a trick you could try:

Make it perform certain functions on uploaded games.

Basically, if someone uploads a .gam file, you can get PHP to check the name of the author, the number of times it was saved in TGF, the number of levels, the number of midis in the game, the names of the midis (in short format, like mymid~01.mid i think), etc. It can rip the game icon and convert it into a small bmp file, pretty much anything you want.

You're only really limited by the processing power of your server and your understanding of the .gam file format (don't ask me about .cca, lol).

To use PHP for performing binary functions, load the file as a string and use the ord(); function to get the ascii value of any character in the file. That'll give you individual byte values. You can build your own functions to get short integers, long ints, signed and unsigned values, etc, all based on ord();

I dunno about any security risks this could cause, and to save on processor time you'd probably want to just find a couple of in-game details like number of levels, etc.

get it to check this data on upload and then store it in a database for future reference so it doesn't have to crunch through all the bytes every time someone requests the page.

 
191 / 9999 * 7 + 191 * 7
   

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