|  It 
      was a long wait but Bernard & Hank created by The Peasants is finally 
      here. Imagine you are farmer and you are doing your thing when all of a 
      sudden an evil man called NationalLiberal wants to destroy there nice farm 
      for his ever growing empire. He steels the deed from them that say's who 
      controls the farm and now its up to our 2 hero's to get it back. 
      To do this both Bernard and Hank 
      will have to travel, all over the place and they even have to to travel to 
      the big city to get the deed back. What 
      you will notice right from the start folks is that the graphics of this game 
      are in my opinion very well drawn, from the intro to the wonderful menu 
      system you have to admit it the graphics have a nice vibe to it. Each main 
      level is divided in a couple of sub levels, and it amazes me how much work 
      went into creating the graphics for each level this goes especially for 
      the background sprites. From rain to snow its all there and it does make 
      you want to complete the next level to see how the next world is going to 
      look like. Its a shame that the main sprites in the foreground did not get 
      the same attention in the sublevels, as lots of the foreground sprites are 
      re-used often, also Hank and Bernard could have used some additional 
      animations. Other then that the graphics are very well done and I 
      compliment the creators on a job well done. So how does the game hold up, I would say its right 
      in the middle, you see why the game tries very hard to keep you entertained with each 
      level, but the more you go into the game, game play wise the levels become 
      a little bit the same. The graphics do change often and every main level has its own 
      look and this is one of the reason why I kept playing because I wanted to 
      see what would come up next, but after a while there was something 
      missing, I think one of the reasons is the lack of -sub quests-, like in the 
      mario games you can collect your mushrooms to get bigger, in donkey kong 
      you can collect the letters to gain an extra life, this adds depth to a 
      game. In Bernard and Hank this is missing, its not a huge problem but its 
      just a suggestion for maybe in the future that can turn a good game into a 
      classic. Programming wise the game has its up and downs to, what I really 
      liked was the fact that you could jump on your enemy's to destroy them, 
      besides shooting them, this adds some more fun into the game and I would 
      like to see this option in more click platform games. There are some nice 
      little touches to like you can jump on a sleeping person's belly and jump 
      really high, its little things like that makes the game more fun to play 
      and I whish there where more things like that, little things in the level 
      to keep you entertained. The down side for the programming portion is that  there 
      are a couple of bugs, one of them is that sometimes you get stuck in the 
      floor, while you can just retry the level it does draw you out of the game 
      wish is a shame. Other then the bugs, the programming was still very well 
      done. The game even includes its own little configuration software so you 
      can choose what screen size you want to play the game in and if you have a 
      slower pc you can even turn the backgrounds off so speed things up. If you 
      want some more background information the team also included an 
      interactive manual with lots of detailed information about the game and 
      its characters.  Also worth noting is that in the first couple of 
      levels you play 1 character but this changes after a while, this adds a 
      bit more depth to the game but I whish Bernard and Hank had more different 
      abilities from each other, other then that its a welcoming change. 
       The 
      music in the game is also specifically made for the game, its actually 
      quite nice to listen to and also give the game that certain vibe that you 
      feel in every level. Well done, the sound effects are ok and do there job 
      sometimes the effects are a bit on the loud site but still its not a big 
      concern. Overall Bernard and Hank is a very well made game 
      with wonderful original graphics, lots of levels to enjoy and great music 
      to listen to. It has its share of bugs and the levels could have had more 
      interactive elements in them because you can only do so much with jumping 
      on platforms but its still a good game that is certainly worth your time, 
      Recommended. Rating: 
          /5 
      Click here to 
      download this game 
      Click here to go 
      back to the main Click Review Page   |  |  DC 
      INTERVIEW WITH HAYO 
       Hi 
      there Hayo, grab a seat, how are you doing? 
 
  Hello, 
      I am doing fine, thank you. 
 
  How 
      is your day going so far? 
 
  I 
      just got home from my job, I am a teacher on a highschool, I had to kick 9 
      kids out of my classroom today and it was the deadline to submit the 
      scores to the school network. So I am glad I am home now. 
 
  Tell 
      us something about Bernard and Hank, how did you guys come up with the 
      idea to make a game about 2 farmers that have to get the deed to there 
      land back? 
 
  Well, 
      I saw this 
      picture its Neil Young and 
      Willie Nelson at Farm Aid, an organization that helps family farmers who 
      are getting screwed by the government. I was like "let’s make a joke game 
      about that". I was playing some NES games at the time so that’s were the 
      low res, low color thing is coming from. 
 
  How 
      was it like working with a team of people? Did it all go smoothly or where 
      there some bumps along the way? 
 
  It 
      was nice, I just picked some people I knew, and I didn't really choose 
      them because of their talents, I just wanted a team with nice people I 
      could work with. It wasn't an easy ride though, the first 10 levels were 
      done in a week, but after that the team kind of fell apart. At the end I 
      was just working with Johan "Hooghaar" Jansen, and that actually working 
      better than working with the whole team. Still the game would not be there 
      without these other people, they did some great levels, and Matt Olver was 
      the main music guy. Its too bad we didn’t have a real coding guy in the 
      team, I don’t like coding at all, and the game would be so much better 
      without all those little bugs in it. 
 
  How 
      long did it take you guys to create the game? 
 
  15 
      months. Pretty long for a game that started as a joke (it still is a joke 
      to some people). 
 
  The 
      game reminds me a bit of the good old platform games from the past, can 
      you think up of any that inspired you while creating this one? 
 
  Adventure 
      Island 3 for the graphics, and a bit of all good old platformers for the 
      rest. Its nowhere as good as those games though. Just a fun little game. 
 
  Did 
      you play any type of music while creating the game? 
 
  Country 
      music. I actually started liking that genre making this game. I even 
      bought a banjo. 
 
  How 
      was it like creating the sound effects/ music? Did you guys made them 
      yourself or did you find them somewhere it has a unique style to it. 
 
  The 
      sound effects are just some generated and edited waves in Cooledit pro, I 
      think that was pretty lazy. Making the music was fun, Matt Olver really 
      knows a lot about music. I would send him some songs that sounded like 
      what I wanted for that stage, and he would do the chords, bass and drums. 
      All I had to do was putting a melody line in. The only bad thing about 
      this approach is that the songs sound a lot like one of the “inspiration 
      songs” sometimes. Compare the stage one track with Neil Young’s “Old man” 
      for example. Later on Matt Olver couldn’t work in the team anymore, and I 
      had to do the rest of the music, like the beach song and the boss. I 
      really don’t like making music like that, putting all those notes on the 
      right spot, I am more of a feel musician. 
 
  Do you have any last comment for all the people out there? 
 
  Well, 
      I just want to thank everybody for the kind comments and bug reports. I 
      will upload a new version of Bernard & Hank very soon, and I will sure 
      forget to mention some people in the credits. 
 
  Thank you so much for the interview, its been a pleasure. 
 
  No 
      problem. 
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