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Project: Roller Coaster
Project Started: 19th January, 2008 Last Update: 15th March, 2011
Project Owner: -Nick- Project Members: Johan Hargne (Wartagon)
Project Type: Simulator/Puzzle Project Progress:


 

Public Forum ::. A ponder
 

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Dr. James MD

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18th September, 2008

I love the look and really impressed that you managed to make this in MMF2 and I'm trying to sound harsh... Just wondering if there will be a 'game' to it? Will there be levels and goals to reach? Maybe have some set achievements (hitting high G forces, 200 metre drop etc) that are unlocked and act as goals?

Spill!

 
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http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

-Nick-

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  24/11/2002
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18th September, 2008

You hit the spot exactly, James! There will be a series of scenarios set on different levels which will require specific conditions to be met. It's a bit more involved than what you described above, but it's not complex at all. It's a completely unique (as far as i'm aware) concept.

It also encourages you to try the same level more than once and tackle it a completely different way.

There will also be a sandbox and level editor mode.

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

Dr. James MD

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19th September, 2008

Perfect! Sandbox and levels, couldn't ask for more!
Back in't old days I would only play RCT1 with a trainer that removed all boundaries, removed deadlines etc so I could just make anything. Wish they had put a proper sandbox into RCT

Heh, you could have a Park mode where you had to build and manage a series of rollercoasters. Putting a management sim take on it. But now I'm being daft ^^

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

-Nick-

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19th September, 2008

As far as i can remember RCT2 had a sandbox (or at least a level editor). RCT3 definately does.

As far as several rollercoasters... the engine i've developed would have to be entirely recreated to support more than one coaster (or even more than one train!). MMF simply wouldn't be able to handle more than one coaster i don't think, unless they were very short. MMF is powerful enough to handle more than one train on each coaster, but it would just make the game too complex to both play and make!

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

Mkingy



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  05/07/2003
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Box Blue
11th October, 2008

Wasn't 'Mega Park' at the very very end of RCT a complete sandbox level? I can't remember to be honest. And yeah with RCT2 you just amde a scenario with "build at least 10 rollercoasters" objective and just have fun [:

This game more relates me to NoLimits Rollercoaster Simulator with objectives - which is cool imo [:

 
n/a

-Nick-

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12th October, 2008

RCT did have a 'Mega Park' at the end, while it wasn't truely sandbox, it did just give you tonnes of cash (loan) and loads of space to build you could more or less build what you want!

I'm glad you related it to No-Limits, as i feel it is more or less what that simulator would be in 2d, but like you said, with objectives and scenarios which i hope everyone will enjoy!

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com

UnknownAlly



Registered
  01/09/2007
Points
  195
11th January, 2009

It looks awesome and I can't wait to see the full realease! Amazing programming skills. I can't click anything up like this

 
-UnknownAlly http://unknownally.110mb.com

bigredron



Registered
  07/04/2007
Points
  299
23rd January, 2009

this looks really well done.
One thing is that I dont see much replay value for this game. Sure you can create different type of coasters, but after a while it will be very much the same.
You should add some fun stuff in there like cameras which take photos of people and u can see screenshots of peoples faces - the more intense the ride the more scared the look on their face.
Things like that would make the game slightly less same old.

 
n/a

Mkingy



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  05/07/2003
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Box Blue
23rd January, 2009

you could argue that the greater your imagination the greater the replayablity though.

 
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steve



Registered
  13/09/2002
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23rd January, 2009

just wanted to say this game looks fantastic - the bendy tracks and movement of the carts is perfect.

Looking forward to this - is it a shareware title? It looks professional

 
n/a

Mkingy



Registered
  05/07/2003
Points
  4771

Box Blue
24th January, 2009

That B'n'M flyer on front page looks sick man.

 
n/a

-Nick-

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  24/11/2002
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24th January, 2009

Thanks! The flying coaster is actually a bit more advanced than 'real life' ones. You can add a launch to them and stuff!

 
Project: Roller Coaster is on it's way!
http://www.projectrollercoaster.co.uk/
http://www.craftsncreatures.com
   


 



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