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Project: Twitchout
Project Started: 7th November, 2007 Last Update: 8th March, 2008
Project Owner: Nillo Project Members: Mist_Jonne uppner Attan
Project Type: Platformer Project Progress:


 

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Tim

I'm on here way too much

Registered
  25/08/2006
Points
  132

You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
8th November, 2007

Does this game have that slow-motion engine? That was really cool

 
http://www.SilverNova.co.uk


Nillo



Registered
  19/10/2003
Points
  151

Has Donated, Thank You!
8th November, 2007

Slow motion? I've heard Attan is coding some gamespeed-changing stuff for his own game, but there's no such effects in this... yet

 
n/a

Attan



Registered
  13/03/2007
Points
  136
8th November, 2007

I've finnished it (or at least the player-speed). I'll gmail it to you Nillo

 
n/a

Mist_Jonne



Registered
  13/11/2007
Points
  0
13th November, 2007

Actually Twitchout does give the player a choise about frame rate, but at the moment there is no in game slow motion or "bullet time" available.

 
"Killing someone is allways the winning argument"

Jason Orme

Using Klik Products Since 1998

Registered
  24/05/2002
Points
  960

VIP Member360 OwnerWii OwnerAttention GetterThe Cake is a LieCardboard BoxHero of TimeI'm a Storm TrooperI'm on a BoatIt's-a me, Mario!
Sonic SpeedMushroomStrawberryI like Aliens!PS3 OwnerTurtle Power!I am an April Fool
14th January, 2008

you should release the stickman sprite as a skeleton to those wanting to do correct movement animation (running etc).

 
www.jsofts.com
   


 



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