The Daily Click ::. Projects ::. Hazard
 

Project: Hazard
Project Started: 16th June, 2008 Last Update: 6th June, 2011
Project Owner: Knockturnal Project Members: Falcon Eaglehawk
Project Type: Online Shooter (Not in development) Project Progress:

Detailed game information
Posted 7th Nov 08, by Falcon Eaglehawk  
I'm in the mood of posting new devlogs now, so I'm going to reveal some information about the weapons and equipment in the game.

Weapons:

Pistol. Standard .45mm semi-automatic pistol. Decent accuracy and firepower, but low magazine and rate of fire. Pistols will be dual wielded.
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Submachinegun. Full automatic submachinegun. High rate of fire and magazine size but low accuracy and firepower.
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Shotgun. 12-gauge pump-action shotgun. High firepower but low accuracy and rate of fire. Very effective at close range.
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Assault rifle. 7.62mm caliber full automatic assault rifle. Low accuracy but high magazine size, firepower and rate of fire.
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Scoped assault rifle. 5.56mm caliber burst-fire operated assault rifle. High accuracy, firepower and magazine size but low rate of fire due to 3-shot bursts.
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Light machinegun. 5.56mm caliber light machinegun. High rate of fire, firepower and magazine size but low accuracy.

Sniper rifle. 7.62mm caliber semi-automatic sniper rifle. Very high accuracy and firepower but low magazine and very low rate of fire. Effective at long range.

Melee. Each soldier has been trained with lethal martial arts. Melee attack can be performed with any weapon. While in mid-air, the soldier performs a kick attack. Very effective at close quarters battle.

Equipment:

HE grenade. Standard issue high explosive hand grenade with a five second delay fuse. Each soldier is supplied with one (or two) of these. Does fatal damage for a radius of 4-5 meters.
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Stun grenade. A less lethal "bang" grenade. Contains a mix of ammonium and magnesium. Upon detonation it emits a high noise and a bright flash, which temporary stuns opponents.
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Proximity mine. Infantry mine equipped with a motion sensor. Detonates with a deadly explosion when opponent approaches the mine.
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The weapons will be chosen from a list before spawning. You can carry one weapon at a time and you won't be able to change them during fight. The weapons, equipment and their features may be changed during the development of the game.


Edited By Zatek:
You'll be able to change weapons in-game.

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