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Project: HHCL Demo (html5)
Project Started: 19th February, 2011 Last Update: 16th July, 2012
Project Owner: Jenswa Project Members:
Project Type: Platformer Project Progress:

Jabba tha HUD
Posted 3rd Sep 11, by Jenswa  
The HUD has finally arrived!

Fixed an annoying barrel bug.
When all coins in a level are collected, the player receives a life!
When the player dies he looses a life, but at the moment he can't go game over.

At first I disabled all the key bindings for browser actions. However I couldn't use F5 for reloading anymore, which was a convenient for debugging. So I removed this feature. It's not in there anymore and the reason is that I don't want to test against the four keys and then disable the default browser action (in this case scrolling).

The resolution of the game is 640x480 and I am debugging it on a netbook with a res of 800x480 so I came up with a netbook adjustment:

The full screen version:
(final version is also full screen compatible)
Which is meant to be running in full screen, so press F11 in your browser.

Other changes can be found in the changelog:
https://dl.dropboxusercontent.com/u/82972447/gv-summary-html/files/canvas/hhcl-demo/changelog.txt

And of course the demo is still over at:
http://dl.dropboxusercontent.com/u/82972447/gv-summary-html/files/canvas/hhcl-demo/index.html

Enjoy! All 3 levels are fully playable with HUD! And no Jabba

Edit: fixed a typo in the title
Edit2: fixed an image link
Edit: fixed the links
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