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Project: Space Star (A Space Battle v3)
Project Started: 11th July, 2009 Last Update: 18th October, 2009
Project Owner: DMT Project Members:
Project Type: Shoot-em-up Project Progress:

TRAILER!!!
Posted 20th Jul 09, by DMT  
This update has been overdue for a week.

Well, I've been working hard on this game. I'm really trying to improve the mini-bosses, instead of just having one larger enemy who has a little more health.

And last week, I made this trailerish thing, too. You can download it here. EDIT: Here's the link:
http://www.ysfmedia.com/sites/default/files/spacestar1.5%20low%20size.wmv

If you watch it through to the end, you'll see the return of the boss from v2, only this time, he's a lowly mini-boss with a different strategy. Although, it was ridiculously hard to get to the final boss in v2. And the mini-boss is harder too! You can also see my edits on enemy AI to make it easier at first, splitting it into three levels. Now the new AI goes like this.

Level 0 - Just a random Bouncing ball movement with shots every 30 milliseconds.
Level 1 - Horizontal Movement like Space Invaders, mixed up with some kamikaze dives at the player
Level 2 - The AI I had in the previous game.

I also made the lasers faster! And gave the player a new move. Hold the shield button (Now W; shoot is now E; On Joystick: Shoot is button 2, Shield is 4, and the other two I won't tell right now) and one of the direction keys to jump super fast in that direction. I also changed the ship sprite. Look for the new one in this video!

Some things I still need to do are improve the power-ups and that system and of course make the different modes and the other mini-bosses.

Not much else to say really... But wish me luck, 'kay?

And this knocks my progress up a notch.

Posted by Marko 26th July, 2009

Good luck mate - looking better with each Devlog
 


 



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