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Project: "Tank Game"
Project Started: 15th March, 2010 Last Update: 14th December, 2010
Project Owner: HitmanN Project Members:
Project Type: 2D turn-based strategy Project Progress:

Bombs Away!
Posted 11th Oct 10, by HitmanN  
Bomber
The next "Tank Game" release will have a new unit, Bomber. I've had this thing planned for ages, so it was time I finally made it happen.

The reason why I hadn't done it before was that I wasn't sure if it'd be useful enough. I'm still not sure, actually, which is why I'm welcoming any suggestions as to what the unit could do, what kind of weapons it has, etc. The default weapon for now is a pair of bombs. They're rather powerful, considering that you can attack twice in a turn, and even move a short distance. Obviously, being bombs, they're dropped and fall straight down, so attack opportunities can be scarce, much dependent on the played map. The bombs also deal extra damage to reactors, making them fairly dangerous in open maps, like Mano-a-Mano for instance. For now I'm also planning to allow dropping mines, but other than that, no other weapons. Any ideas?

Edit: Just added an experimental napalm weapon to the Bomber as well.

The Bomber is slower than Gunship, but also tougher, and able to survive one anti-air missile. It won't have a missile jammer of its own though, so gunships should be used as escort if the opponent has launchers.

(See a screenshot of the Bomber bombing a Reactor on the side.)


Other Stuff
There's also a screenshot of the main menu changes on the side.
Preview

Preview


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