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Project: Ultimate Lame Ship Game V13
Project Started: 18th August, 2009 Last Update: 29th May, 2011
Project Owner: MongMaster Project Members:
Project Type: Side Scrolling Shooter Project Progress:

Back again!
Posted 26th Sep 09, by MongMaster  
Whoo, I should've updated earlier than this. Had a slight period of being a lazy bum, and I've been playing Unreal Tournament and stuff. So, admittedly, I haven't got much done. (hehe... that rhymes. )

It's also because I've noticed the problems I've got with the Hardware Acceleration beta, and with Multiplayer. I freakin' LOVE it, it's made ULSG so smooth, and I don't want to get rid of it. But, there's a couple of minor, but really annoying problems, the main one being that the Flame Object won't work. I used it to show when your Miss Counter was getting dangerously high, and also to show which pieces of Fruit were at "Ultimate" status. So now that the Flame Object doesn't work... I need to find an alternative, but it won't be half as cool.

Then there's Multiplayer. A few friends of mine tested it (without me, because this connection won't let me see them), and everything was fine... up until the end, when they ALL finished in the wrong places (the person who came 1st registered as coming 2nd, and the people who came 2nd and 3rd both registered as coming 1st). That's because of my lame coding which I THOUGHT would work... so I'm gonna have to recode a lot of the Multiplayer section. So, I kinda looked at the things I had to do, and said "I really can't be arsed right now."

But NOW, I'm BACK! I'm gonna try and fix these problems, and I'm also gonna try and get some sort of Single Player beta released soon - just need to work on the game's size.

Do you want to know? The MFA is 155MB, and the EXE is about 150MB. I blame all the music and sounds I've crammed in... and possibly my rubbish attempts at saving space. I didn't really think the game would get this far, though.

Bit of a pointless devlog, but I just wanted to show that I was still active. You can skip it if you want.

Oh, wait...

Posted by Marko 27th September, 2009

Good "out-loud" thinking there, best of luck coz i really hope you iron out those bugs, it'll be worth it!
 
Posted by MongMaster 27th September, 2009

Thanks, Marko!
 


 



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