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Project: The Dreamweaver
Project Started: 6th May, 2008 Last Update: 16th July, 2008
Project Owner: Windybeard Games Project Members:
Project Type: RPG Project Progress:

Project Overview  
This is "The Dreamweaver". Ive been working on this game for about 2-3 years ish. It has taken many forms but this is the final product and im happy with how its taking shape.

The game is based around a guy called "Crest". He is one of very few Dreamweavers left in the world. The Dreamweaver is of royal decent, in the past the Dreamweavers would fight the Nightmares that would plague the lands. After 100's of years of battle the world is slowing returning to its peacful norm when "Surprisingly" the Nightmares make a devestating return.

As one of few left it is your responsibility to help rid the lands of this menace. Your primary skill as a dreamweaver is to dispell the Nightmare Seals that can be found hidden throughout the world and to weald and manipulate weaponry and magik.

Well thats basically the story and the game basics. The battle system is turn based but you decide when to pick a fight! your character doesnt level up in the conventional sense but you do however collect a series of badges which add to your stats I.E Atk +3 etc.

Almost every obsticle (rocks, barrels, flowers) can be looted for reagents of which you must obtain a certain amount in order to dispell the Nightmare Seals.



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1 22 Waahh, I like! :)
By: erghhhhx
On: 21st Oct 08, 02:30:10
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0 0 No Access

R.I.P (for now anyways)
Posted 19th Jun 08, by Windybeard Games 1 Comment
Sadly this project like so many others has fallen into a realm of dust and tears!

I dont ever seem to have the time for klicking, and it breaks my heart! alas, life must go on....

Hopefully i will pick this back up in a couple of months as it was going so well, but for now due to career and life, i have to say fairwell to klicking for a while. Sorry to anyone who was waiting for the test demo (soz del)

Peace to all of you brave klickers!
Caveses!
Posted 17th May 08, by Windybeard Games 1 Comment
Preview

Just finished the first Cave tileset, This is the first cave in the game that you stummble upon.

Im also looking for testers, I have a playable 10-15 mins ready, im looking for a few experienced and trustworthy clickers to have a look around! (the game has a rather large and complex engines so major changes wont happen ) if anyones interested i would love some feed back.
SCREENIES!
Posted 6th May 08, by Windybeard Games 4 Comments
Here are some earlyish screens for your pleasure. Ive been spending the majority of my time building the engine and quest system etc. (Im a poor coder) its all working nice now and future changes can be made in seconds (which i learnt by my many failed RPGS in the past)

Hope you like

Screen 1: Player chating to some guy, theres a monster battle below and a low level Nightmare Seal to the right blocking the way to a chest.

Screen 2: Battle screen, Power bar in the middle determines what atk bonus and atk minus you get depending on where you stop it.

Screen 3: This is the Bridge to the first town, O'vale where there is no end to the problems you need to fix. This is where the game gets going.

Screen 4: Inventory screens. Stats and Badges on left, Reagents next to it. Then you have your weapon screen, once xp is filled the player visits the dream forge to upgrade their weapon. To the right is the map and a section for rare quest based items.

(these screen shots are lacking alot of trees, plants etc. So it will look alot fuller once spriting is complete)
Preview

Preview

Preview

Preview


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