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Mr Coffee



Registered
  04/09/2003
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19th July, 2004 at 19:42:29 -

Edit: Never mind, I see your already position from an invisible object. Weird, I am doing the same thing and I don't have the problem.

Edit 2: Well, I looked at my code, and I have it always setting the two objects relative to a tall, rectangular, invisible player object. It is all on one "always" event line. I see no lag at all using this method. I also have machine independant speed turned ON so maybe you could try turning it on if you don't already have it on. Also, are you sure your not imagining things? I have not looked at the file but some other people can't see a problem, so maybe it just looks off to you but it's not?

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