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jinxed1million



Registered
  22/06/2003
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  111
30th October, 2003 at 06:44:09 -

okay, this is important. i am actually going to listen to what you peoples have to say about this.

Some of you know, i am making a platform game. well, my art teacher has let me do the gfx for it in class. now that i have plenty of time to get it done, should i:

(a) make a neat old-school game with MMF.

(b) 'port' my game engine into DJGPP and create the mother of all platform games. think Rayman+Mario+Jazz Jackrabbit+Sonic=My Game. I have plenty of time to make huge levels (as in, the entire level will be one HUGE object), the speed of DJGPP will make room for awesome parallax effects. the downsides of this: the game file will be massive. i may sell it on CD (but i will have a free download online). it will take much longer. but, i can do this.

honest opinions please.

 
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Kris

Possibly Insane

Registered
  17/05/2002
Points
  2017
30th October, 2003 at 06:53:16 -

I'd always pick C\C++ over MMF, so, B.

 
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Steve Harris

Codito Ergo Sum

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  28/01/2002
Points
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30th October, 2003 at 08:10:20 -

The whole level will be one huge object?!? Your game will run sooooOOooo slowly it wouldn't be worth the download

 
http://www.create-games.com/project.asp?view=main&id=927

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Kris

Possibly Insane

Registered
  17/05/2002
Points
  2017
30th October, 2003 at 08:11:51 -

this is cpp, not mmf things don't usually slow down as they get bigger

 
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G

Galaxy613



Registered
  29/01/2003
Points
  1765
30th October, 2003 at 08:18:05 -

d, GO Jazz Jackrabbit!!!!

 
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Steve Harris

Codito Ergo Sum

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  28/01/2002
Points
  2032

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30th October, 2003 at 09:06:24 -

note to self: read the post properly before replying

 
http://www.create-games.com/project.asp?view=main&id=927

www.steveharris.info
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LittleGuy (Ecstasy Studios)



Registered
  22/12/2002
Points
  1497
30th October, 2003 at 09:10:36 -

If you feel you really can make a game as good as you say then go for it, just make sure you do enough planning so your time isn't wasted. I don't mind downloading some huge files (bigest I've ever downloaded was just over 1GB) because my PCs run pretty much all the time, so when it's done I'll give it a go.

 
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The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48487

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30th October, 2003 at 10:21:01 -

lol did you know Jazz Jackrabbit is available for GBA?

 
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SiliconHero



Registered
  24/08/2003
Points
  33
4th November, 2003 at 22:18:49 -

I knew that. The CVS store where I work used to sell the GBA version of Jazz Jackrabbit as part of our "budget games" sale. I think Jaleco (producers of such old-school classics Astyanax, Tetris Plus and the Bases Loaded series) produces it. I can't attest to whether or not that version is any good, because I've not played it for myself. I might, though. I think I owe it to myself to check it out.

 
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