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AndyUK

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11th January, 2011 at 03:39:50 -


Originally Posted by PhizzyPhan69
Well, it overlapped with the christmas competition, which had cash prizes...



I agree, it's all Circy's fault.

Edited by AndyUK

 
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Beeb



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13th January, 2011 at 00:35:47 -

I think I might enter too...My game is about a boy who crash lands on a planet, you find an alien and you have to train the alien by playing 3 different mini-games in order to get off the planet. I want to add 2-player but don't know if that's gonna happen.

HERE'S A CRAPTASTIC PICTURE...
Image

 
-Beeb

AndyUK

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13th January, 2011 at 04:25:26 -

Well thats a genre that no one else has chosen as far as I know. Go for it

 
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AndyUK

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13th January, 2011 at 16:20:54 -

Damnit ive been using two different blacks all this time. Now ive got to check everything to make sure all black is 0,0,8 instead of 8,8,8.

 
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OMC

What a goofball

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31st January, 2011 at 03:01:31 -

How's everyone doing? It's almost the end of January. Since we don't have any prizes, playable builds are cool. But share something!

Andy suggested that if you can't make a whole game, you could still make a mockup of a launch title for fun.

 

  		
  		

AndyUK

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31st January, 2011 at 14:20:56 -

Oh crap when you spoke about winding everything down I didn't realise it was actually the end of the month now.

I only just got back into working on my game a few days ago.

 
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OMC

What a goofball

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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
31st January, 2011 at 17:05:51 -

Playable build!

Chop chop! Finish up! Or we'll be doing this for months!

Edited by OMC

 

  		
  		

AndyUK

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2nd February, 2011 at 02:49:20 -

Oh gawd, it's such a mess.

Long story short, ive been having fun making my game without checking my palettes properly. I think ive got objects in levels where they shouldn't actually be.

Also ive been using two different whites lol.

ugh, i guess a good solution would be to make sure the objects in question (some enemies) use colours from the player sprite. That way I can't go wrong. Kinda limits enemies to blue and orange though

Edited by AndyUK

 
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OMC

What a goofball

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  21/05/2007
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
3rd February, 2011 at 14:52:03 -

Where's everybody else? Anywhere close?

I think they've all disappeared!

Febulary 3rd! WHUR'S MAH GAME ENTRIES?

 

  		
  		

Beeb



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3rd February, 2011 at 19:43:03 -

Haha, my game is very close to being done. Should be done by early next week.

 
-Beeb

AndyUK

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4th February, 2011 at 00:59:35 -

Ive got a little more work to do then I'll release what I have. It's not a complete game by any means though.

 
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Marko

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Has Donated, Thank You!Game of the Week WinnerVIP Member360 OwnerDos Rules!Happy FellahCrazy EvilI am an April FoolGingerbread House
4th February, 2011 at 20:54:33 -

I've been too ashamed to post until now... mine's an epic fail, not worked on it for nearly 2 months properly

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com

Beeb



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Points
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6th February, 2011 at 07:53:27 -

OKAY, my game is done. I submitted it to this site and I believe the page is http://create-games.com/download.asp?id=8391

I definitely broke some rules and might not qualify but I think I read you broke some too Andy, so I say me and you are using cartridges that have special graphic enhancing chips! Haha

Full screen and it use a joystick, more fun that way...lol

Edited by Beeb

 
-Beeb

AndyUK

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7th February, 2011 at 03:07:42 -

Thanks Beeb! I'll play your game now ive got something releasable. A demo really.

This zip archive contains 12 levels and both an MFA and Executable. It's still only 911kb lol.

There are some levels from world 1,2 and 3 and two levels have bonus rooms found in the EXIT2 objects.

http://andyuk.tengudev.com/Games/LP8BITDEMO.zip

Edit: Reuploaded after fixing a few bugs.

Edited by AndyUK

 
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Jon Lambert

Administrator
Vaporware Master

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8th February, 2011 at 02:44:53 -

Competition's over and I spent most of my time working on my 20 event game, so all I have is this one level demo. Also, jump-through platforms don't work properly. The level is totally beatable, but if you try hard enough, you'll see what I mean about them not working. Beating the first level takes you into the incomplete second level, which means you skip the fancy level complete screen I made, which I suppose is for the better since it means more gameplay.

Arrows to move, shift for variable jump, ctrl to throw a fireball or hold it to run.

HINT #1: Holding shift when bouncing off a spring or enemy makes you go higher.
HINT #2: Throwing a fireball while falling (if you haven't thrown one while jumping) while give you a tiny boost up.
HINT #3: Press up near a coat rack to hang a hat. If you die and there is a hat on a rack you'll reappear there.

Also, your health is indicated both by the hat in the top-left corner and your body. The more you spark and flash, the less health you have.

http://www.jonhlambert.com/redcapretro.exe


 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364
   

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