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Phredreeke

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28th April, 2010 at 20:04:10 -


Originally Posted by nim
I don't think reviving the community has much to do with the quality of games being released. On the contrary, we've had more professional games than ever in the last few years: Knytt, Noitu Love, Chalk, Bonesaw (etc) but this community still feels like a smoldering campfire.



That might actually be a deterrent, as people may feel discouraged to release game that would be viewed infavourably.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

AndyUK

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28th April, 2010 at 20:16:54 -

I'm not sure I can put my finger on it but I have been visiting less frequently in the past few months and have downloaded almost nothing in that time.

Ive noticed an awful lot of useless throwaway abandonware, engines and small demos. Now it's nice to release this stuff to get some feedback, but actually there isn't much decent feedback anyway. The star rating system encourages a lack of feedback. I'm sure Ive said this before. Also I think this large influx of boring looking downloads seems to be killing off my interest in the site in general. dunno about anyone else.

Luckily this hasn't stopped me using MMF2, I just spend more time making stuff than visiting community sites, lol.

 
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lembi2001



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28th April, 2010 at 20:20:32 -

The Community has just disappeared. I joined this site in 2005 after getting TGF 1.5 and found help in every direction I turned. This just doesn't happen anymore. I recently posted a request for help and was told that because I didn't list the extensions I used or provide a download link to them the person in question was not going to help.

This wouldn't have happened in the Community of old and I think it is mainly to do with the way peoples attitudes are different across the age ranges. I consider myself to be one of the "old" generation of users, the release of the new tools such as TGF2 and MMF2 has enabled younger users to learn how to create their games, and with this a new atmosphere has permeated the site. I am not pointing the finger at any one person but if people showed each other a little more respect it would be easier to exist as a community.

I appreciate I am not exactly the most experienced user on the site but I try and help whenever I can. If people just calm down a little and remember how things used to be it would be a lot better.

I don't think there is much can be done with regards to the site and we can't influence Clickteam to reduce their prices (even if the difference in prices between MMF2 and MMF2 Dev is astronomical) so unfortunately we will just have to grin and bear it.

I'm sure someone will have something to say about the points i have made but that will be exactly my point!

 
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Hayo

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28th April, 2010 at 21:20:45 -

It's also because Adam got so fat the rest can't see shit.

 
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AndyUK

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28th April, 2010 at 21:21:38 -


Originally Posted by ..::hagar::..
why exactly did Phizzy get banned? It seemed like a lynch mob was brewing for him, just wondering if he got banned for a real offence or if admins got pressured into it.



Yes that's exactly what happened.
There have been multiple occasions where I went out of my way to ask Rikus to let Phizzy make a new account. After gaining permission the accounts were all promptly deleted within a week without warning and without good reason.

The thing is a select few members consistently caused shitstorms over Phizzy's presence on TDC, and that is much worse than anything Phizzy may or may not have done himself. The easiest solution for the Admins is to keep him banned. Sad but true.

Edited by AndyUK

 
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Hayo

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28th April, 2010 at 21:47:30 -


Originally Posted by Ricky

Originally Posted by Hayo
kind of like what Gamebuilder could have been.



You talk about us like we are dead Hayo LOL



I didn't quite mean that in a bad way. It's just that it isn't much of an alternative to TDC as it is now. And like Adam said I am a bit disappointed we didn't use the ideas we came up with and the graphics we made, it was a lot of work.

 
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Ski

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Candy Cane
28th April, 2010 at 21:51:40 -

"And like Adam said I am a bit disappointed we didn't use the ideas we came up with and the graphics we made, it was a lot of work."

So you had a little hissy fit at me because you wouldnt go to KM or ricky about being upset that your graphics weren't used? I told you I wanted them to be used and did remind the other guys, You expected me to do everything about it without opening your mouth to the other guys, and because I snapped you walked away in a tantrum. Im not the programmer of the site.

 
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Hayo

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28th April, 2010 at 22:00:40 -

First of all they were our graphics. Secondly I never got upset about it, I just wondered why it didn't happen. I don't even care to explain what happened in public, but I blocked you for being manipulative, not because of GB.

 
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Ski

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Candy Cane
28th April, 2010 at 22:05:02 -

Yes, you did get upset. If threatening to not be an admin unless your graphics werent used within a month isn't upset, then what is? How exactly was I manipulating you?

 
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Marko

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28th April, 2010 at 22:09:27 -

I have to say i think it's a combo of all of the above. Also, we could do with a few more active admins, in my opinion. More guys like OMC who really contribute alot to this site on a very regular basis. Rikus was also a huge contributer, but has other life things going on at the mo so has disappeared temporarily (which is okay, the internet isn't the be all and end all of life!). More active admins would help though, to help be the "face" of TDC!

A site update would be very much welcome though - the site layout is looking tired and old-fashioned somewhat. New skins are not enough.

Also, i think the Arcade section may be slowing the traffic to the main site itself - i know for a fact that work on my Projects has slowed considerably since the Arcade opened! I seem to be trying lots of mini-games so that i can submit more Arcade games, rather than getting on with Space Commander.

The petty squabbling on the forums is also a contributing factor to driving traffic away (and i'm as guilty as most) and this, really, doesn't say to people "come and join us!", more like "join us and we'll slag you off!" - let's get out of this habit and start having our arguements over pm's instead!

Anyhoo, i suspect (just like "Global warming"!) we're making a slight mountain from a fairly large mole-hill, and that this is just a trough in between many peaks!

 
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Hagar

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28th April, 2010 at 22:21:07 -

I do think you were a bit of out of order cussing Hayo Adam. He is more dedicated to helping aspiring game makers than a LOT of others, and that in my mind deserves respect. I also think Hayo is right in keeping these discussions your having non public!

I do think we all need to be more proactive in helping people. I liked the way KA actually had classes rather than just articles, so perhaps a new community site (or the facility to do so on TDC) is needed.

And Marko in respect to AGW I agree with you


 
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OMC

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28th April, 2010 at 22:25:21 -

Make sure this discussion stays above the belt, please.

I do like the idea of a new way to cooperate in making new things, a la a classroom. If nothing else, perhaps one of those screencast things could stand in, and schedules shared via the site?

 

  		
  		

Marko

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28th April, 2010 at 22:28:05 -

Though i have nothing at the mo to communicate in an article, i've always wondered why people only use words and pictures when publishing articles? A video article (via embedded YouTube link, for example) would be uber-cool

 
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Matt Boothman

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28th April, 2010 at 22:31:11 -

I think it's down to Clickteam and they're non-constructive pricing. TDC was big when TGF was big, and then MMF came out and there was a long period where people who used both were actively using the site. I don't have any figures to back this up, but I reckon the users of MMF2 are nowhere near, in terms of amount, those of MMF1.

 
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Marko

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28th April, 2010 at 22:33:33 -


Originally Posted by Matt Boothman
I think it's down to Clickteam and they're non-constructive pricing. TDC was big when TGF was big, and then MMF came out and there was a long period where people who used both were actively using the site. I don't have any figures to back this up, but I reckon the users of MMF2 are nowhere near, in terms of amount, those of MMF1.


I agree with the above post

 
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