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markno2



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21st March, 2010 at 18:10:59 -

There are no pitfalls of point-and-click! It's just as good as using a language that involves typing, but faster (to create).

 
Discarded pizza boxes are an indispensable source of cheese.

Guido



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  21/03/2010
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21st March, 2010 at 18:12:25 -

It's not Phizzy. It's Guido.

Edited by Guido

 
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Sketchy

Cornwall UK

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21st March, 2010 at 18:24:28 -

Guido? Never heard of 'em.

 
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Ricky

loves Left For Dead 2

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21st March, 2010 at 18:25:10 -

It's this guy
http://www.create-games.com/profile.asp?id=19522

 
-

Codemonkey

Always Serious

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Code MonkeyKlikCast StarVIP MemberAttention GetterWii Owner360 OwnerThe Cake is a LieCardboard BoxHero of TimeI'm a Storm Trooper
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21st March, 2010 at 18:25:19 -


Originally Posted by Ricky
I thought it was OMG games. But the ip addresses don't match.

ALSO

Welcome Back Codemonkey!
you disappeared for a while



Haha thanks, I stumbled across a rubiks cube and blacked out for a few months.

 
You can log off any time you like, but you can't ever leave.

Ricky

loves Left For Dead 2

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Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
21st March, 2010 at 18:27:52 -

I just noticed, how does a guy who hasn't made any games here:
http://www.create-games.com/profile.asp?id=19522
become an expert on the flaws of MMF2?

 
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Watermelon876



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  16/04/2009
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I am an April FoolVIP Member
21st March, 2010 at 18:31:02 -

Aww, I thought it was Emmet...

 
Awesomeness is Watermelon.
*/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
This is Koji. Copy and paste Koji to your sig so he can acheive world domination.

Guido



Registered
  21/03/2010
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21st March, 2010 at 19:28:52 -

I actually did create a few games in Multimedia Fusion, but they were not nearly as good as many of the games available here. I also learned several programming languages. Despite everything I've played with, I have not mastered anything. I do, however, have the common sense to grasp the qualities of each development tool I've used, and to tell which of them is the most adequate. I'm not against using MMF, nor do I want to discourage anyone. I have simply realized the surpassing benefits of programming languages over the click and point approach. But I will tell you this, as the first tool to make it possible for me to create apps and games, Multimedia Fusion had both captivated me and greatly cultivated my brewing passion for becoming a programmer.

Edited by Guido

 
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Marko

I like you You like you

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21st March, 2010 at 19:36:18 -

Can we see your games please?

(And just to be clear, i'm not going to take the p*ss out of them - i just wanna play games, maaaaaaan! )

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
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Guido



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21st March, 2010 at 19:42:00 -

I don't have them anymore. They were on an old computer. I think I might get back to it though. But I'll have to get the latest version of MMF. The last one I had was 1.5.

Edited by Guido

 
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Marko

I like you You like you

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Has Donated, Thank You!Game of the Week WinnerVIP Member360 OwnerDos Rules!Happy FellahCrazy EvilI am an April FoolGingerbread House
21st March, 2010 at 19:56:52 -

You should do, defo What were your games about and how did they play, BTW?

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com

Matt Boothman

The Nissan Micra of forum members

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21st March, 2010 at 20:25:30 -

You've definitely matured, whoever you are, your first post resembles a paragraph from an 80s computer science textbook.

Personally I take it as proof that the community is dying.

 
http://soundcloud.com/normbo - Listen to my music.

Johnny Look

One Happy Dude

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VIP Member
21st March, 2010 at 23:49:10 -

who gives a crap how you were 6 years ago, I'm sure you've grown up a lot since then.
Nobody's born a pro, don't be afraid to show your creations. Some newcomers show their stuff and 99% of the time they get constructive criticism.

oh and welcome btw

 
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nim



Registered
  17/05/2002
Points
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22nd March, 2010 at 02:36:12 -

This thread is a waste of time.
You don't need to be given permission to come back to the community. Stop worrying about being accepted and just make games.

Anyway, welcome back.

 
//

Muz



Registered
  14/02/2002
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  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
22nd March, 2010 at 09:15:48 -

Klik is like an ultra high-level language, so high that transcends language itself. It is communication to your computer without language! Just pictures. But well, like with all high-level languages, you do a lot more per line, but have a lot less control. Basically, you get more done as a programmer, but it's more inefficient hardware-wise.

Also, the Lua extension overcomes most of the huge problems that come with MMF. Reading 1000 lines of code is easier than reading 200 events. Lua solves that. Also lets you make functions, use variables, etc.


BTW, I think most of the game making communities are rude. TDC's mellowed down a bit since the elitists left, but I still avoid TIGSource and the Game Maker communities. It was worse, not so bad now.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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