The Daily Click ::. Forums ::. Competitions ::. Console wars 2 - Working out the rules.
 

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Sketchy

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5th October, 2009 at 18:09:18 -

Is there going to be an entry deadline this time?

 
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AndyUK

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5th October, 2009 at 20:09:29 -

Hmm there probably should be. But i'll wait until (hopefully) it gets frontpaged. I don't want anyone to lose loads of time because they didn't spot the thread.

 
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DMT



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5th October, 2009 at 22:03:16 -

Okay, let's finalize this. I think I'll start working on mine!

 
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AndyUK

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5th October, 2009 at 22:34:14 -

Start now if you like.

 
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erghhhhx



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Mushroom
6th October, 2009 at 00:40:17 -

You might wanna edit the first post in this thread with the modified rules.

 
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Disthron



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6th October, 2009 at 17:09:00 -

Am I too late to chime in on this? If so I guess just egnor the next paragraph or so. This is just my 2 cents.

Anyway, I had the idea of making the consoles have strengths and weaknesses. Something along these lines.

Both have a resolution of 320x240.
Console 1
+ Higher Colore Pallet = 16 colors per sprite/background, 128 total colors.*
+ Hardware Scailing/Rotation = you can scail/rotate your sprites.
+ Advanced Controller = may have d-pad, 3 buttons, start and select.
- Weaker CPU = 8 sprites on screen at once.
- Small Cartredge = game must be under 512KB in size.

Console 2
+ Powerful CPU = 16 sprites on screen at once.
+ hardware parralax = can use up to 3 layers.
+ Large Cartrege = game may be up to 1MB in size.
- Basic Controller = D-pad + 2 buttons.
- Lower Color Pallet = 4 colors per strite/background, 56 total colors.*

* trancperancy dose not count as a collore you get that for free.

Anyway, my idea is to have eatch console have strengths and weaknesses. So in this example one has a higher color pallet while the other has a stronger CPU. One has scailing and rotation while the other has a larger cartredge capacity. This is just a quick example that I mocked up. The consoles still have some ballance issues.

Anyway, the competition sounds very interesting.

 
"Oh, my god! A lightning monster just ripped out this poor woman's eyes, and your mocking her shrubbery!" - The Spoony One

AndyUK

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6th October, 2009 at 19:58:10 -

Thanks for the suggestions but I think we've already started on our games. Our eagerness got the better of us.
Are you taking part Disthron?

 
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AndyUK

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6th October, 2009 at 20:33:58 -


Originally Posted by Glasskatten
You might wanna edit the first post in this thread with the modified rules.



I'm not an Admin btw.

 
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OMC

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6th October, 2009 at 20:47:27 -

Well if you'll DC Mail the final details to me I can edit it for you. I would recommend starting a new thread though, as this one is already pretty full.

 

  		
  		

AndyUK

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6th October, 2009 at 20:49:49 -

its hard to say when they're final. There might be some poor balancing issues we haven't noticed yet.

 
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erghhhhx



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Mushroom
6th October, 2009 at 23:21:04 -


Originally Posted by AndyUK

Originally Posted by Glasskatten
You might wanna edit the first post in this thread with the modified rules.



I'm not an Admin btw.



Ehrm, WHAT?! Didn't you know you can edit your own posts?



EDIT: And Why tha hell haven't they made you an admin?



Edited by erghhhhx

 
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AndyUK

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6th October, 2009 at 23:50:33 -

It's something you have to apply for whenever a place open up, and never have. I prefer to get on with making games and stuff anyway.

 
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DMT



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7th October, 2009 at 01:34:14 -

I already started can't change it now!

 
I am no longer not a taco.

erghhhhx



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Mushroom
7th October, 2009 at 10:42:15 -


Originally Posted by AndyUK
It's something you have to apply for whenever a place open up, and never have. I prefer to get on with making games and stuff anyway.



Alright, I get ya.

Still, the first post should be edited. (If it's not already)

 
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Pisarz Ksiazkowicz (Maciej Janiszewski)

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7th October, 2009 at 16:25:22 -

I have a question. If I would make a Trek game for this competition, what platform should I choose? Game would be arcade, but still, I don't know, is it allowed to make a Trek game for arcade platform.

 
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