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Jess Bowers

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9th May, 2009 at 01:43:12 -

I'm interested in writing a custom platform engine and then posting the finished MFA back here. I think this will help me become a better coder and, if all goes well, help someone else out as well with the open source MFA. I've been working on a Mario platform movement but want to make it a bit more general with more movement types.

So, this brings me to my need for movement ideas. So far, I know I need the basics:
Walking
Running
Jumping (double, variable height)
Crouching
Skidding (while crouching)
Sliding (while running and changing directions)

And then the special objects:
Springs
Conveyors
Horizontal Moving Platforms
Vertical Moving Platforms

Plus, the advanced movements:
Climbing on ladders (vertical)
Climbing on poles (horizontal)
Flying
Swimming

And, the specialized movements:
Wall jumps

With special environments:
Low Gravity
Wind

Can you guys help me fill in the gaps? I think it'll be a fun exercise. I'll post the finished MFA back to this thread when I'm done.

Thanks!



 

Ski

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Candy Cane
9th May, 2009 at 02:15:15 -

Cannon launching
Rolling

Id also say pushing blocks, it's kinda a movement I guess :3

 
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Jess Bowers

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9th May, 2009 at 03:41:06 -


Originally Posted by -Adam-
Cannon launching
Rolling

Id also say pushing blocks, it's kinda a movement I guess :3



Excellent! I like the idea of the rolling (sounds sort of like Metroid). And the block pushing does sort of fit into this type of engine. My only question is the cannon launching. Is that sort of like a spring (Y movement up) with some X movement added?

 

OMC

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9th May, 2009 at 04:08:11 -

Well, as long as that spring facet is expanded to include built-in pogo stick support, you will already have a winner of a movement even without any other features.

 

  		
  		

-J-



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9th May, 2009 at 14:32:01 -

Slopes
Ledge grab

Although ledge grab isn't really necessary, just thought it would make it complete

OMC, that pogo stick idea reminds me of Rikus' Dragon Master game

 
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OMC

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9th May, 2009 at 14:41:23 -

No, a pogo stick would be so much more epic. Especially if you bounced in different directions depending on what angle you're at.

 

  		
  		

Nuklear41

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9th May, 2009 at 15:50:06 -

It would be like old school Commander Keen!

 
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Jess Bowers

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9th May, 2009 at 21:43:51 -


Originally Posted by -Julian-
Slopes
Ledge grab

Although ledge grab isn't really necessary, just thought it would make it complete



Slopes! Definitely!

The ledge grab I'm going to have to think about how to implement -- especially if the engine gets wall jump. Do any of these movements/actions become mutually exclusive?

 

Ski

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Candy Cane
9th May, 2009 at 21:51:52 -

Growing (mario style) and shrinking to drop through gaps in platforms

 
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W3R3W00F

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9th May, 2009 at 21:58:11 -

mid-air dash
Speed boost

Those would be cool.

 
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UrbanMonk

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9th May, 2009 at 23:01:43 -

In sonic for the game gear there were pogo stick springs that latched onto sonic when he touched them, and you could bounce all the way through the level with them if you didn't hit anything.

 
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W3R3W00F

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9th May, 2009 at 23:31:42 -

That was from Sonic Chaos, right? Level 3 I think. Oooo, I hated that level.

 
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10th May, 2009 at 00:18:03 -

right!
That level annoyed me too. Too many large gaps

I don't know if that type of thing would work in this game though

 
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Jess Bowers

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10th May, 2009 at 01:26:18 -

Okay, so here is the updated list:

Basic Movement:
Walking
Running
Jumping (double, variable height)
Crouching
Skidding (while crouching)
Sliding (while running and changing directions)

Advanced Movement:
Slopes
Climbing on ladders (vertical)
Climbing on poles (horizontal)
Flying
Swimming

Special Abilities
Wall Jumps
Rolling (Metroid style)
Block Pushing
Ledge Grab
Growing and Shrinking (Mario style - to drop through gaps in platforms)
Mid-air Dash
Speed Boost

Special Objects:
Springs
Pogo Stick (sort of like a Spring that sticks to the sprite)
Conveyors
Horizontal Moving Platforms
Vertical Moving Platforms
Cannon Launching (Spring + X Movement)

With special environments:
Low/High Gravity
Wind
Ice-covered Ground

Great help, folks! Anything else you can think of?

 

Fish20



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10th May, 2009 at 01:32:50 -

Zip line? . .

 
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