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AndyUK

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12th March, 2009 at 03:40:08 -

I wouldn't know how to do that kind of thing.

 
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Hernan



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12th March, 2009 at 11:19:40 -

I think what Shab means is that everyone builds his game using a source mfa file, which has a password protected group that nobody can edit. Although I don't think you can destroy random active objects like that.

Also I think it'd be better if you restrict the amount of people choosing the same console. It wouldn't be fun if 10 people pick console 2 and only 3 people make something for console 1.

 
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12th March, 2009 at 15:41:19 -

well then, first come first served!

 
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AndyUK

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12th March, 2009 at 18:33:51 -


Originally Posted by Hernan
I think what Shab means is that everyone builds his game using a source mfa file, which has a password protected group that nobody can edit. Although I don't think you can destroy random active objects like that.

Also I think it'd be better if you restrict the amount of people choosing the same console. It wouldn't be fun if 10 people pick console 2 and only 3 people make something for console 1.



I know what he means, i just don't know how to code a limited amount of objects per screen. But hey I suck at coding.

I'm not really sure how to go about balancing It. I don't really want to try to force people to work with something they don't like.

 
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Marko

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12th March, 2009 at 19:20:24 -

Can we start then or what? And what are the rules again?? I got lost in all the banter....

 
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AndyUK

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12th March, 2009 at 22:07:52 -

yeah go for it.
The rules are my Second large post.

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Oh I'll also be making some stuff. Perhaps for a kind demo given away with the console and computer. But they wont be counted towards the final scores.

 
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AndyUK

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14th March, 2009 at 19:24:13 -

Any progress made on any games?

 
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Ricky

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14th March, 2009 at 19:26:46 -

I'm a bit saddened that people want to enter this when there are prizes up for grabs at gamebuilders compo. Oh well, I guess people just like the console wars idea better.

Edited by Ricky

 
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AndyUK

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14th March, 2009 at 20:18:38 -

I don't want to take away your contestants. I thought it was fine since your competition is coming to an end.

 
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Dr. James MD

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14th March, 2009 at 20:42:10 -

This comp just sounds more fun IMO.

 
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Ricky

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14th March, 2009 at 20:43:46 -


Originally Posted by AndyUK
I don't want to take away your contestants. I thought it was fine since your competition is coming to an end.



Oh yeah, its fine. Sorry

 
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Fish20



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15th March, 2009 at 00:15:05 -

You should have a logo for each console that the competitors have to copy and paste
into their games.

Edited by Fish20

 
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15th March, 2009 at 01:05:47 -


Originally Posted by Fish20
You should have a logo for each console that the competitors have to copy and paste
into their games.



Or also let them make their own, like how Rare used to make fancy N64 logos.

 
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Spitznagl

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15th March, 2009 at 01:42:57 -

About object limitation-> Does it includes backdrops?
I mean, if I get an active object to create tiles wich doesn't count for objects, it would be a good way to make a decent platformer. But 20x15 means 300 tiles, so even 64 object wouldn't be enough if you count backdrops.

 
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AndyUK

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15th March, 2009 at 03:29:04 -

oh um no backdrops don't count. Sorry for the confusion.

Basically any visible active object counts towards the limitation.



 
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