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Jon C-B

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4th December, 2008 at 22:45:25 -


Originally Posted by Del Duio

Originally Posted by Mark Radon
If you want to refine it further with little effort, try moving his eyes closer and further around his head as he walks, as if his whole head is rotating - adds a little 3D effect that is kinda nice!



Yes absolutely. My latest boss's head does this while walking and it makes a big difference. When the foreground arm is forward his head is looking a BIT to the background. When the foreground arm is backwards he's looking a bit to the front. That's likely the one part of animation that's not very hard to do either. Very good advice Mr. Radon.


Just tried that and it does look really good. Thanks!

Edit: I just made the eye thing his stopped animation and made the arms move back and forth too.

Edited by Jon C-B

 
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4th December, 2008 at 22:54:39 -

Originally Posted by Jon C-B
Here's my first feeble try. Just posting it so I can get more feed back.

Image

If you want him to be a Senior Citizen Ball, then the feet shuffle will work. But I recommend you stick to Adam's version. Adams must stick together.

 
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5th December, 2008 at 00:28:37 -

Can we see the latest effort please?

 
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Jon C-B

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6th December, 2008 at 03:32:11 -

Tried a new style... Image

 
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6th December, 2008 at 03:52:59 -

the body shakes too much in the animation

 
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Jon C-B

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6th December, 2008 at 04:03:52 -


Originally Posted by Cecil
the body shakes too much in the animation


I'm aware of that, it's not the animation, it's just the animation maker being strange.

 
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6th December, 2008 at 15:55:17 -

He doesn't seem to be walking, unless your animation has only 1 frame!

 
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Jon C-B

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6th December, 2008 at 16:05:16 -

I don't really get what you mean Mark...

 
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6th December, 2008 at 18:12:17 -

Originally Posted by Jon C-B
Tried a new style... Image
I mean't the image you posted (as in the quote), doesn't appear to move for me - is it just me??

 
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6th December, 2008 at 18:41:10 -


Originally Posted by Mark Radon

I mean't the image you posted (as in the quote), doesn't appear to move for me - is it just me??


It's just you.
Also your image doesn't appear.

 
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Jon C-B

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6th December, 2008 at 19:22:52 -


Originally Posted by Jon Lambert

Originally Posted by Mark Radon

I mean't the image you posted (as in the quote), doesn't appear to move for me - is it just me??


It's just you.
Also your image doesn't appear.


Then do you think its good Jon?

 
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6th December, 2008 at 21:09:32 -

Look at that, Jon talking to Jon. Besides the shaking, which you already explained, and maybe move the hand with the eyes ( because the whole head would move, not just the face ), and it'll be just great.

 
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Jon C-B

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6th December, 2008 at 21:26:16 -

Ok Jon.

wordy word

 
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7th December, 2008 at 03:08:36 -

Greetings. As a sprite artist I have a question for you; If animating this character is giving you so much trouble, why not redesign it into something you can handle? Any reason it has to be that size?

As far as the animation it's self goes, no matter how many frames you are using, at some point the feet are going to have to lift up off the ground. Because they aren't that is why it looks like he is ice skating.

 
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Jon C-B

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7th December, 2008 at 03:27:28 -


Originally Posted by tetsuya_shino
Greetings. As a sprite artist I have a question for you; If animating this character is giving you so much trouble, why not redesign it into something you can handle? Any reason it has to be that size?

As far as the animation it's self goes, no matter how many frames you are using, at some point the feet are going to have to lift up off the ground. Because they aren't that is why it looks like he is ice skating.


Well its always been a challenge to make walking animations for me, I just wanted to challenge myself to make a good animation. I also prefer small stuff compared to larger things to draw.

 
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