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alastair john jack

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13th September, 2008 at 09:30:52 -


Originally Posted by Eternal Entertainment
That olive tree () is amazing Adam!


Adam teaches me the ways of the olive too!

 
lol

alastair john jack

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13th September, 2008 at 09:39:31 -

I made a tree in paint! I even used your colours! We had a great time!

Image

Image Edited by the Author.

 
lol

Dr. James MD

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13th September, 2008 at 12:10:35 -


Originally Posted by AndyUK
http://www.mobygames.com/images/shots/original/1174212529-00.png

Thats a pretty good example (From the Snes version of Mr Nutz)

Notice how the leaves are bigger and more detailed as well as lighter in colour the closer they are to the front. The further back leaves are a lot smaller and almost just solid dark green.



Link doesn't work.


Originally Posted by Xhunterko
I really was worried about this thread getting too large. Guess i shouldn't have. But anyway. So, its been a few days, and I've been working on it. Well, the trunk at least. I think I'm bout ready to go with highlights on the leaves. I want to do something a bit different with the large center piece, but i might just leave it. Also, i'm looking for some suggestions on the texture. Anyways, here is the latest wip. I think i get better with good cnc. I just hope i can deliver with a good game with all this.

Image

If you want, you can discuss here, or at my Fireflies project page. Doesn't matter to me. Thanks again.



The trunk is much too contrasting and... scribbly? The leaves look better though, not great but useable.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
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alastair john jack

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13th September, 2008 at 12:55:00 -

I think that trunk is way too flat, you need to have more dynamic shading. Take a look at a real tree!

 
lol

Jon C-B

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13th September, 2008 at 16:37:28 -

What do you think of my tree???

Image

 
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Silveraura

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13th September, 2008 at 17:17:30 -

Actually, I have no problem saying the trunk looks like crap, simply because I'm pretty sure he hasn't actually worked on a final for it yet. So, the leaves look great though. I'm sure you're ahead of all of us on that trunk though, make sure you send us the final.

 
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13th September, 2008 at 18:14:23 -

@Brandon: Strangely, i don't have a problem with with you saying that either.

@Dr James: Yes, i know. I talked about the contrast on my project page. I was following a tutorial and had this palette on my pc. Any advice on the texture thought? I saw something else somewhere but i think that was a bit too advanced for me.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

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Yami



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13th September, 2008 at 18:42:24 -

As I've said before, it's a background... There's no need for you to try and put a lot of details in it and that's why I think your having so much trouble. Now I'm not sure how much this would match the style of your game, but I did this in a couple minutes just to show you that sometimes simple is better.
Image

 
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Eternal Man [EE]

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13th September, 2008 at 19:50:48 -

Originally Posted by Yami
As I've said before, it's a background... There's no need for you to try and put a lot of details in it and that's why I think your having so much trouble. Now I'm not sure how much this would match the style of your game, but I did this in a couple minutes just to show you that sometimes simple is better.
Image

cave story ripoff

 
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E_E = All Indie


...actually Ell Endie, but whatever.
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Image

Sketchy

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13th September, 2008 at 20:57:58 -

Clearly, a lot of the people here have read this article already, but for those who haven't;

http://web.cs.wpi.edu/~claypool/courses/frontiers-06/samples/pixel-artist/chapter5.htm

 
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Marko

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13th September, 2008 at 21:51:36 -

That article is absolutely spot on, Sketchy! Just what the doctor ordered (or atleast the tree surgeon! )

Image Edited by the Author.

 
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Sketchy

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14th September, 2008 at 00:10:33 -

Just to clarify, it's by someone called Tsugumo, not me.
It is a great article though (the full article has lot's of excellent stuff on sprites and tiles aswell).

 
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Yami



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14th September, 2008 at 04:36:58 -

Did you just accuse me of ripping off from somebody else? Cause I knew nothing about that games existence until you mentioned it. By the way, I looked it up and it actually looks pretty cool.

 
Image

Eternal Man [EE]

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14th September, 2008 at 05:03:24 -


No no, I'm not accusing you of ripping, it's just a really lame joke. You see, after that game was released every single platformer was compared to it, and more than once people got wrongfully accused of ripping elements from it. And of course, many platformers were very inspired by Cave Story afterwards. Anyway, that was the time when the hilariously lame cave story ripoff joke got born.

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
Image
Image

Xhunterko



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14th September, 2008 at 07:52:48 -

The only problem Yami, is that for this particular project (Fireflies), the back ground is all you see. This moc up with early graphics says it all.

The only other visible things will be a gauge on the right, a score in the top right. A bar telling you what season it is in the top left. And maybe a timer in the top center. Also, you'll have your jar floating around the screen. Plus, i'm going to have a dark layer over this so it appears as night time. With a few more layers, it should appear as though the fireflies are lighting up the landscape. The background will hopefully only appear (if there's not a moon out) when a firefly lights up. I want to be as good as I can get here. Seeing, this is a slightly puzzle game.

(No, these are not final graphics. Grass mebe. But those trees are fairly old.)

Image

Image Edited by the Author.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko
   

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