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Ski

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Candy Cane
11th August, 2008 at 00:02:46 -

http://w17.easy-share.com/1701186752.html

I made an example... kinda works..

 
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Fish20



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11th August, 2008 at 03:14:49 -

Awsome adam. I'm gonna use it. I swithced to custom movement recently just cause I thought this wouldn't work.

 
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Ski

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Candy Cane
11th August, 2008 at 03:41:10 -

Well, like Klikmaster pointed out on MSN, its pretty lame wall jumping but it does the job ;__;

 
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Jon C-B

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11th August, 2008 at 04:35:48 -

It works pretty well Adam but do I have to create that detector thing that many times???

Also I don't like not being able to jump on a single wall as the detector doesn't let you.

Image Edited by the Author.

 
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Klikmaster

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11th August, 2008 at 12:47:27 -

I merely suggested that the player jumps away from the wall as well as up, otherwise you have to do a lot of tedious floating through the air with the arrow keys

 
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Introversity

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11th August, 2008 at 13:37:08 -

*shrugs*

I didn't mean to be rude, the PMO is a lot better than most custom movement I've seen, and if you're uncomfortable making your own then definitely use the PMO. But once you start needing more complex actions then it's a good idea to consider making your own. If you can't, then no big, the community is always here to help you exploit the PMO.

Also, that example game was kind of confusing.

Also, Klikmaster is right, when you wall jump there needs to be some horizontal velocity added, pushing you away from the wall.

 
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Ski

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Candy Cane
11th August, 2008 at 13:58:57 -

That example was very simple and crappy, as I made it in about 10 mins.

 
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Jon C-B

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11th August, 2008 at 15:48:17 -


Originally Posted by Introversity
*shrugs*

I didn't mean to be rude, the PMO is a lot better than most custom movement I've seen, and if you're uncomfortable making your own then definitely use the PMO. But once you start needing more complex actions then it's a good idea to consider making your own. If you can't, then no big, the community is always here to help you exploit the PMO.

Also, that example game was kind of confusing.

Also, Klikmaster is right, when you wall jump there needs to be some horizontal velocity added, pushing you away from the wall.


You're probably right, I'm just bad at making a platform movement engine and once I get more confortable with MM2 I'll try

 
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Jon C-B

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11th August, 2008 at 15:49:05 -


Originally Posted by -Adam-
That example was very simple and crappy, as I made it in about 10 mins.


It was good for ten minutes, though, especially if you made those sprites right then

 
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Jon C-B

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21st August, 2008 at 04:08:32 -

I've figured out the Wall Jump by my self pretty much. Thanks for all the help Here's the link to my example:

http://www.mediafire.com/download.php?zyr3kfsalin

 
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