Oh, yeah I heard from alot of the other people; via PM's.
But yeah, so far a couple things people have noticed:
*Enemies can walk on empty tiles, like you just said (gotta change that)
*Theres a black pixel in the middle of the screen (was a detector I forgot to make invisible)
*I should make the keyboard controls customizable
*May want to make it so you have to turn to face directions before you walk that way
*The advanced forest tile option makes them override the line of sight with a lantern
*The advanced forest tile thingy runs too slow to be worth adding at all
*I did a horrible job butchering the "goblin with bow", har har har. Better redraw that one
One more thing; I only finished 19/20 of the spells. I need ANY idea for #20; its the White magic level 4 spell. The other white spells are mostly healing/protective stuff. So I'm really stumped on what the last one should do.
Cure - Restores HP
(Cure 2/3/etc - Restores more HP?)
Refresh - Gradually Restores MP
Revive - ... Revived if spell cast before death with some kind of minor punishment? (Loss of exp/silvers/all mp etc)
Barrier - Increase DEF
Maybe temporary invincibility?