DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
16th July, 2007 at 19:23:47 -
Adam: I picked my words carefully, so there's not much indicating there I am trying to speak for everyone. I avoided speaking for everyone, because I dislike that too. Hence the "seems like...".
Also, all things I "missed" were posted by you?
(EDIT: you also seem to be thinking I'm making a Pokémon fangame. Where'd that come from? I abandoned my try at one 5 months ago.)
Edited by the Author.
Old member (~2004-2007).
Deleted User
16th July, 2007 at 19:53:08 -
That video gets funnier every time you post it, LIJI.
And maybe you shouldn't be talking about how you hacked their private FTP and stole their source code and passed it around to the developers of competing software.
He didn't have to hack their FTP. They had the complete source lying around in the scirra.com root directory, which was lacking an index page at the moment, so you could see the entire directory/file listing, just like that.
Right, well I've used up a fair portion of my time using construct (or rather trying to use construct) and my verdict is that currently, it is broken.
It's supposed to be a beta, but the term isn't a get out of jail free card; the software crashes every 5 minutes, and almost every time I undo, the rendering effects pipeline is severely messed up, the picture editor barely works at all, etc. etc. etc.
What I'm now wondering is why on earth did they release it as a public beta?!?! All the guys at Scirra need to do is try and use the program a bit and they will find plenty of bugs to fix. Releasing it to the public is like going around 2 sides of a triangle, or 3 sides of a square, or 999 sides of a chiliagon. It's like releasing an MMF game without even playing it first to check that it works.
One of the annoyances I've always had with click products is that certain things don't work as they should. With construct this is orders of magnitude worse. For example, today I was trying to use the directX9 effects to create a rippling water effect. I had my tiled background, and added a warp effect to it. I then added a second warp effect, for some smaller ripples, but this prevented the first warp from being rendered. Numerous other tests I did showed the rendering pipeline to be pretty awful at layering multiple effects onto the same object. If this feature is not actually supported then why does the interface suggest that it is?
I don't know about you, but flashy interfaces annoy me. I hate menus fading in and out. I just sit there thinking "fade in faster dammit"... if I wanted my software to be plagued by annoying transitions and fades, I'd have bought a mac. Their time would have been better spent on fixing the program itself.
So based on the fact that this is supposedly the beta release, will the final release be worth it? Construct crashed more than twice as many times in the first 15 minutes of my using it than MMF2 has ever crashed on me. If you ask me, there is still a lot of work to be done on Construct.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."
"I don't know about you, but flashy interfaces annoy me. I hate menus fading in and out. I just sit there thinking "fade in faster dammit"... if I wanted my software to be plagued by annoying transitions and fades, I'd have bought a mac. Their time would have been better spent on fixing the program itself."
Lol, yes the interface is total crap and really, really annoys me. I really can't understand why people are singing it's praises. Like you say it's too Mac-like and shiney. The layout bugs me, it's too easy to get lost. The picture editor is also horrid and for me, impossible to work with.
Edited by the Author.
n/a
Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
16th July, 2007 at 21:09:52 -
After spending more time with it, I don't know if I'd be comfortable using it without years of testing and bug fixes.
Also the interface has no fades or anything for me so I don't know what you're talking about. The important thing is it has WORKSPACE which clickteam products haven't reasonably had since CNC.
There are fades on right click menus etc. If they're not there for you then meh.
n/a
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
16th July, 2007 at 21:35:44 -
I bet if you complained enough about the fading menus they'd include an option to turn them off.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
16th July, 2007 at 21:53:48 -
Neither the bug report service or the forums sent me an activation email. Good job on that one.
I'll vent the problems encountered here instead:
* Can't access the animation editor except from some stupid, out of the way properties menu.
* Once opened from the properties menu, said animation editor activates a button that's a red X that has the sole purpose of crashing the program?
* Can't right click a sprite when it's over a quick backdrop; it just selects the QB instead.
* The "Games" category objects aren't on the main list, what the hell?
* Undo seems broken in every way, and I also have to use the keyboard shortcut, not having yet found where they put the function.
* In the event editor, icons are often inexplicably replaced by numbers.
* The lens effect doesn't seem to be compatible with transparency so I hope you like square lenses. Also don't rotate it it gets even worse.
* Automatically going to the "Objects" category up top when clicking on something makes it an extreme pain to do anything not falling uder that.
* You can drag away conditions and make a condition-less event!
* Half the objects I put into frame have to graphical representation and give me the impression they're not even there at all.
I think it's a good time to say that again:
I told you so!
@Axel and Phizzie (Do I know you? )
It wasn't just the source, it was also their unprotected copy of phpMyAdmin (Everyone could just enter scirra.com/phpMyAdmin and have full access of their database), a php tool that they used to abuse the ClickWiki (reported to admin) and their FTP password was lying in their MySQL database thanks to some phpBB mod.
Seriously, do you think THESE guys can make a software that will beat MMF2?
At the very least, Construct has done us a LOT of good by encouraging clickteam to give us MMF2 hardware acceleration.
In fact, it would have been ingenius if construct was not a rival product at all... if it was just one HUGE hoax created for the sole purpose of getting clickteam to add the features we've been asking for all this time.
LIJI maybe so, but it's understandable that we don't believe what you say straight away. Anyway, I wouldn't put construct completely off the map yet.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."
Deleted User
17th July, 2007 at 06:30:58 -
'Seriously, do you think THESE guys can make a software that will beat MMF2?'