Hmm... I used to be a Blackeye Software hardcore fan back in the old days. That is, till I realised that their focus on detail was the opposite of style of spending as little time as possible on detail.
Ah, I forgot about the step-through editor. I used to use that for a while, till I discovered that all the empty events got annoying .
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Lol, yeah, that step-through editor really did suck, but i need to start releasing games now. I "released" one lately. I said "released" in quotations because its NOT ON THIS WEBSITE YET!!!!!111222twotwotwotwo, lol, its making me semi-mad, and semi-confused, so im therefore mused, lol.
Heyya, what you sayya?
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
14th July, 2005 at 23:37:24 -
...What?
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
I never used the step through editor. I learned how to use TGF using the event editor with a book called "Awesome Game Creation: No Programming Required"
A long time ago I played a crappy southpark game and at the end it said made with Klik N Play. So I downloaded the school version and started making really crappy pong games, or other games that I planned to be so sweet but either myself or KNP was too limited to pull off. I've probably abandoned close to 70 games with KNP, and maybe 30 with TGF, each with elements in the engine that I still use in my engines today (albiet a bit better). I left TDC a long time ago but it was the only site I ever visited, and still is. Then one day I got back into TGF and realized MMF's so much better and got that. I usually just make applications that suit my needs at that time and never release them but also still make games, I'm still a noob and I have lots to learn. I really like making physics engines, and I have several laying around collecting dust waiting for me to incorporate it into something. Need to learn to draw though.
Most of you probably have no idea who I am. I'm not in it to be recognized. It would be nice though.
thinking is like pong, it's easy, but you miss sometimes.
I miss my newbie days. Back then, I was considered one of the best KNP guys around (coz frankly, there wasn't much to master in KNP). My KNP FAQ made it to the top downloads in Click Cafe for 3 weeks in a row! Should've been just a week, but a bug let it stay for 3, so it was one of the few things that was there for a while
I had this really fun, but sloppy game by the name of Arena Fighters that got me quite a few fans and got another excellent KNP artist/programmer by the name of Jennifer de Asis AKA The Edge. Kinda miss her, didn't know how rare female klikers were back then. But if you don't believe me, just do a search for Freebor Games and I think there are a few sites that still link to that old site.
Though after the Click Cafe went down, nobody seemed to recognize me anymore. And due to my commercially high standards, I never seem to be able to finish a game. Guess I can't finish this klik sim game any time this year, at least not until I finish that game for the Evolution/Mutation contest. I'm not too excited bout MMF2, but the competition is based on a game I've always wanted to make.
Still doesn't hurt to get more ideas for this game, though. Any of you other guys have any newbie stories to share?
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.