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Sashman15



Registered
  14/11/2004
Points
  93
12th July, 2005 at 02:29:28 -

Lol, alotta hope you've got there . Well, if the problem is that when the alterable value goes to 0 and EVERYONE DIES, then i have a solution... I always had this problem, it was a big reason why i sort of gave up on alot of games and on TGF for a little while. Assault Andy gave me some advice on a "war game with stats" thing earlier, he said:


"I think you need to learn about alterable values. They are counters which each object has 'internally'. They are independant of other objects. Here is a short example of how you would use them:

Click on active1 >>> add 5 to alterable value A of active1
Alterable value A of Active1 is greater that 15 >>> Destroy"

Notice that its not "when value A is 0", its when its UP to a certain number, it was the same mistake i made with alterable values, but now i've finally figured them out correctly and its awesome! lol.

 
Heyya, what you sayya?

a1018



Registered
  08/02/2005
Points
  131
12th July, 2005 at 08:54:52 -

I will try my best. Just wait a minute.

 


a1018



Registered
  08/02/2005
Points
  131
12th July, 2005 at 09:34:56 -

url : http://s27.yousendit.com/d.aspx?id=1GPHYM5C8BZFN19A4SYZALK8DV

 

   

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