Welcome to Funny Furries 2 Xmas V1.0
© Copyright BdJ Entertainment
Bastiaan de Jong
June 1999
Made with Corel Click&Create

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Instructions:

First of all, it's strongly recommended that you turn off other programs while playing this game.
Also Set the resolution to 800x600. At least 16bit and 24bit or higher is recommended.
If this game runs slow on your pc you can turn the transparant water of in the menu.

This game is meant to be played with 2 players where the 2 Furries have to beat eachother up.
You can use different weapons and bonuses in the fight. Have fun :)

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The Scorebord:

The right side of the scorebord shows information for the blue player and the left side of the scorebord shows information for the red player.
Under the word Lives you see how many lives you have left.
Under the word score you see how many times you won the match.
The horizontal bar below shows how many fuel you have left in your jetpack.
The screen with a number and a weapon shows which weapon you have and how many ammunition you have of it.
The field in the middle of the scorebord shows how many health your furry has. The Blue bar shows how many health the blue furry has and the red bar shows the health of the rad furry. If your health is getting critical it starts to blink. The white bar is between the blue and the red bar so you can see who has more health.

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In the table below you first see the Weapon/Bonus, then how much is given if you pick it up and then what the max ammo/fuel/health is.
You can only carry one of the items with a "*" at a time.

Fists             :  -   -
Red Cross (health): 25 100
Jetpack           :  1   2
* Ice Gun         : 25  50
* Flamethrower    : 15  30
* Missile launcher:  8  16

Health lost when getting hit by:

Fist                  : 12
Iceicle               :  6
Missile               :  8
Flame                 : constant loss
Bombs                 :  8
Bomb/Missile explosion:  8

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Keys:

F1     : You're reading it now
F2     : Slow pc (less graphics)
F3     : Fast pc (all graphics)
F5     : Bosskey
F6     : Play music
F7     : Show/Hide windows mouse
F8     : Show/Hide the menu
Ctrl-P : Pause
Ctrl-M : Music on/off
Ctrl-S : Sounds on/off
Ctrl-Y : Players Controls
Esc    : Main menu/Quit
Alt-F4 : Quit

MovementKeys:

Players controls:   Function:     Blue Furry:     Red Furry:

Left                Move left     left arrow      f
Right               Move right    right arrow     h
Up                  Jump/swim     up arrow        t
Button 2            Hit           ctrl            z
Button 1            Use weapon    shift           a
Down                Use jetpack   /               q

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System requirements:

-Pentium 100
-screenresolution of 800x600 with 16bit colordepth.
-A soundcard would be nice.

Recommended:

-Pentium 200 or faster.
-screenresolution of 800x600 with 32bit colordepth.
-Soundblaster compatible with wavetable.

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Credits:

The BdJ Entertainment logo is made by Johan Draaisma.
The Picture of the 2 furries in the menuscreen is made by Johan Leion.
Many thanks goes to both of you!
For the rest is everything made by Bastiaan de Jong.
All graphics are 100% original.
Some sounds are original and some are from other stuff.

Testers: Bastiaan de Jong, Erwin de Jong, Johan Draaisma, Benjamin de Jong and many more but I (Bastiaan de Jong) tested the game with them.
Thanks goes to the people who sent me positive reactions about Funny Furries, this game probably wouldn't excist now without them.
I also would like to thank the people who gave me idea's for this game.

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Productions from BdJ Entertainment:

Games:

-Funny Furries
-Sonic Ball
-Funny Furries 2 Xmas

Examples for CNC/TGF/MMF:

-Mouse interface. For groupselections like in Command&Conquer
-Tilebased movement engine. A way to make a game where you walk on a grid.
-Space shooter engine. Make your own spaceshooter with custom scrolling and good spaceship movement.

In progress:

-BdJAPM: Advanced Platform Movement

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homepage: http://friesland.telekabel.nl/~jdejong/bastiaan/ or http://fly.to/bas
          http://members.xoom.com/basgames/

E-mail: Bastiaan@stones.com

Have Fun!