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Review: Rabbit Stew
Rabbit Stew is a fun and innovative WildLife Simulation.
The intro is fast and puts you in the action as quick as possible.
It really feels like you are a rabbit in nature, attempting to survive to the next day, or til the next level in this case. There were a few minor issues with rabbit friends getting stuck in holes and lagging behind for some reason once in awhile.
The graphics were not the best ever or anything, but they were good, and most important, they were interesting. The thing that really stood out to me though was the grassy hill type landscape not being like hills at all. It would have been nice to see smoothed over edges to somewhat resemble nature a bit more, rather than the square-ish edges jutting out like a mountain made of boxes. Now, I realise that this is just a platformer, and platforms are usually rectangles, but in a semi-realistic Nature Simulator, which this is in some ways, it's best to get everything to have that nice natural feel to it, especially for what the character treads upon.
The music is fast-paced and gets your heart pumping as if you were running from something.
This is something I'll come back to play whenever I want a quick fix of adrenaline, or just to be inspired.
WildLife Simulation is a tough genre because of the attempt for realism on a primal level. I'm quite amazed how Knpmaster was able to do this so well, and within the confines of 2d!
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