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Review: Unknown Game 3880
Author: Jon Chambers
Added: 06/01/2004
Overall:
Average:7/10

That was cool. It had two numbers at the bottom of the screen, each representing what seems like casualties. Now, the problem I had with the game, was that the white number was always higher than the black number, which means that I can't invite friends around to gamble on the outcome of the battle, because the white number is always higher. I'm not exactly sure what that means, but it means that I can't gamble.

Anyway, it looks like a great "cheap excuse for a scene" like they did on Lord of the Rings. You know, that scene where they couldn't be stuffed animating all the little guys, so they just gave them AI and let the computer decide who kills who.

I reakon that if it was either set somewhere else, or had the building slowly deteriorate as the battle went on it would've been much cooler. I mean there is all those bums and shit and ass flying around, and yet it doesn't even wreck the paint job.

I want this game re-made with more random elements, so I can bet on which side is going to win. That would be cool. It'd be as addictive as bingo, maybe more. (Check my profile for an article on addictiveness.)

If you can't gamble on which side is going to win, what are the numbers doing there in the first place?

Anyway, I'd also like to see a bigger variety of weapons; More bombs that actually make it too the ground; I want gunners that can take out grenaders. Grenaders that can take out anti aircraft launchers. Anti aircraft launchers that can take out airoplanes, and airoplanes that can take out gunners. That, would be cool.

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