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Project: Doubleteam Open Source Engines
Project Started: 17th January, 2011 Last Update: 28th January, 2014
Project Owner: Jeod Project Members: Sgamer8t88 shadowlink
Project Type: Engine Project Progress:


 

Public Forum ::. Inspirational
 

Posted By Message

monkeytherat

Hero of Time Jr

Registered
  07/11/2010
Points
  1293

VIP MemberI donated an open source project
3rd February, 2011

This engine is really making me want to start up that Oot project again... Maybe someday I will, if you guys don't mind me using the engine (I would, of course, give credit). But anyway, very nice job so far! This is shaping up to be quite great, imho. Keep it up

 
If you put a million monkeys at a million keyboards, one of them will eventually write a Java program.
The rest of them will write Perl programs.

Jeod

Doubleteam's Manager

Registered
  22/06/2009
Points
  60
4th February, 2011

monkeythreat, we're so glad we're an inspiration to you! But, I have to say, you might want to consider a different Zelda. Ocarina of Time 2D is a popular fangame concept that many people are trying to develop. In fact, if you go to Zelda Fan Game Central you'll find a very good one already in the works! Please don't consider this a downer, we just want to see more variety.

 
Any game can be done with the proper motivation and tools.

monkeytherat

Hero of Time Jr

Registered
  07/11/2010
Points
  1293

VIP MemberI donated an open source project
4th February, 2011

Lol, I wasn't really 100% serious about continuing my OoT remake, as the reason I stopped was mainly my inability to make the graphics and animations I would need, but after my current project I may want to make an "original" Zelda fan game.

 
If you put a million monkeys at a million keyboards, one of them will eventually write a Java program.
The rest of them will write Perl programs.

Jeod

Doubleteam's Manager

Registered
  22/06/2009
Points
  60
27th May, 2011

If it helps any, most of our graphics are recolored Gameboy Color graphics, or modified Link to the Past graphics. Hardly anything in the engine has been drawn by our own hands.

 
Any game can be done with the proper motivation and tools.
   


 



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