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Project: Montelimár and the plot against Summer
Project Started: 12th July, 2012 Last Update: 10th August, 2012
Project Owner: jamesh Project Members:
Project Type: Platform/Adventure/Puzzle Project Progress:

Project Overview  
Preview My Funtition entry! An epic fantasy story with a dynamic, orchestral MIDI score, much mystery, and challenging -but ultimately rewarding - gameplay.

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2 days to go
Posted 10th Aug 12, by jamesh 1 Comment
I've decided to carry on with the project, so it's a race against time to get it finished before the deadline!
May have to pull out of the competition
Posted 28th Jul 12, by jamesh 1 Comment
I think I'm going to have to pull out of the summer funtition due to real life constraints. Which is a shame for me, because I wanted to win! Or, failing that, to take part.

I think I've got a good start on a game though, and plan to see it through.

I just can't decide whether to keep within the TGF-style limitations, or to take advantage of newer technology. An array save would certainly be nicer than INI.

In other news - I've finished the first level, and made substantial progress on the second. I think that's half the battle, as more than level design, creating the first level meant pretty much planning and executing most of the creative and gameplay decisions.

I've also got a plan for structure, and now the grunt work remains to be done.
Screenshots, still scrappy
Posted 20th Jul 12, by jamesh 1 Comment
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Progress!
Posted 20th Jul 12, by jamesh Post A Comment
I think I may have broken the back of it now: the engine is very nearly complete, as is the first level.

Unfortunately, I'm leaving the country without my computer in slightly over a week, so if I'm to finish the game in time for the competition deadline, it's really time to get my head down.

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