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Project: *.Bits
Project Started: 16th November, 2011 Last Update: 31st May, 2012
Project Owner: Wrim Project Members:
Project Type: Tower Defense Project Progress:

Project Overview  
Preview You control a Green Bit.
The Black Bit spawns Red and Purple Bits which will hunt you. If they touch you, your score will decrease.
Destroy Enemy Bits to increase your score.

Use your mouse to spawn your own Bits.

Gray Bit - Obstacle
Blue Bit - Turret (will shoot Tiny Bits at the "enemies".
Yellow Bit - Engine (required to move your Created Bits with WASD)

Red Bits will destroy your Engine, so keep it protected.

Arrow-keys - Move
Left Mouse Button - Fire Tiny Green Bits.
Middle Mouse Button - Select Next Bit.
Right Mouse Button - Create/Erase same-colored Bit.

W A S D - Control Created Bits.

You can create beautiful patterns with your Bits!

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1 2 Screens
By: Wrim
On: 11th Jul 12, 11/07/2012 09:10:20
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0 0 No Access

11%
Posted 31st May 12, by Wrim Post A Comment
Fixed the Bit-selection. Clicking the middle mousebutton now selects the next Bit instead of choosing one randomly.
*.Bits 10% Progress
Posted 17th Nov 11, by Wrim 2 Comments
There's a demo up, check it out if you're interested.

To show the functions, the score is currently not restricting you from building, it will be added later.

Updates for 20%

- a way to toggle through the different bits. Right now it's random.

- Delete Bits with any bit selected. Right now colors have to match.

- Bigger Playfield

Functions in the future:

- Turrets will only be able to shoot enemy bits when they're close enough.

- Turrets will have to be placed connected to other Bits.

- Turrets will have to be linked through Obstacle Bits to a Battery to work.

- The Player will work as a Battery if the Yellow one is destroyed.

- Turquoise Bits.

If you can point me in the direction to a tutorial that could help me with these problems, I'd appreciate it.
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