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Project: HHCL Demo (html5)
Project Started: 19th February, 2011 Last Update: 16th July, 2012
Project Owner: Jenswa Project Members:
Project Type: Platformer Project Progress:
More Info: http://www.gouwevrouwe.nl/projects/hhcl/ Faves: 3

Project Overview  
Preview Hooghaar Classic (hhcl) demo is an html5canvas port from the new java version.
Which is a platformer based on the unreleased game hooghaar pro mg.

The gameplay is based around a switch to operate the teleport which
transports you to the next level. It's so easy, except fishheads are
blocking your way, so get rid of them! Or find a better solution to deal with them.

All right, so html5canvas means that you need a browser which supports html5, the canvas element and javascript. My recommendations:
1 Chrome (simply the fastest)
2 Opera (good choice)
3 Safari
4 Firefox (has a slow javascript engine)
5 Internet Explorer 9 (doesn't support sounds)

So if you're equipped with the right gear you can play this game online in your webbrowser by just following this link:
http://www.gouwevrouwe.nl/gouwevrouwe-xml/files/canvas/hhcldemo/hhcldemo.html

Press S if you want to disable the sounds.

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Demo done
Posted 16th Jul 12, by Jenswa Post A Comment
I am done with the demo, I am going the use this for the full version of Hooghaar Classic.

From now on this demo is located at my website:
http://www.gouwevrouwe.nl/gouwevrouwe-xml/files/canvas/hhcldemo/hhcldemo.html
Demo done
Posted 16th Jul 12, by Jenswa Post A Comment
I am done with the demo, I am going the use this for the full version of Hooghaar Classic.

From now on this demo is located at my website:
http://www.gouwevrouwe.nl/gouwevrouwe-xml/files/canvas/hhcldemo/hhcldemo.html
Jabba tha HUD
Posted 3rd Sep 11, by Jenswa Post A Comment
Preview

The HUD has finally arrived!

Fixed an annoying barrel bug.
When all coins in a level are collected, the player receives a life!
When the player dies he looses a life, but at the moment he can't go game over.

At first I disabled all the key bindings for browser actions. However I couldn't use F5 for reloading anymore, which was a convenient for debugging. So I removed this feature. It's not in there anymore and the reason is that I don't want to test against the four keys and then disable the default browser action (in this case scrolling).

The resolution of the game is 640x480 and I am debugging it on a netbook with a res of 800x480 so I came up with a netbook adjustment:

The full screen version:
http://www.gouwevrouwe.nl/projects/hhcl/hhcl-demo-fs.html
Which is meant to be running in full screen, so press F11 in your browser.

Other changes can be found in the changelog:
http://www.gouwevrouwe.nl/projects/hhcl/changelog.txt

And of course the demo is still over at:
http://www.gouwevrouwe.nl/projects/hhcl/

Enjoy! All 3 levels are fully playable with HUD! And no Jabba

Edit: fixed a typo in the title
Edit2: fixed an image link
Minor update
Posted 12th Aug 11, by Jenswa Post A Comment
This minor update swaps the X and Z key:
Z is now used for shooting
X is now used for jumping
Just the way it is in every normal platformer.

Please read the changelog for full details:
http://www.gouwevrouwe.nl/projects/hhcl/changelog.txt

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