Drill Bits is a game about a weird creature named "Drill", who has a drill attached to his rear. The game is an arcade game in the vein of Dig-Dug, but with some differences. Instead of blowing up enemies, you are collecting parts, and instead of automatically plowing through any walls, you have to use your drill power wisely.
20 levels(as of last demo)
A bug-free movement engine
16-bit styled graphics
I actually liked programming this thing in. I'll probably try to do something like that more often in the final set of levels. It's something you hop on and balance on to get to the part. How? Look at that little pad next to the player.
So yeah, 33+3/50+10 levels done. (I decided I wanted more secret levels.) I'll probably add one more set of secret levels, though.
Desert. That's the theme for levels 31-40. It's gonna have ledges to fall off of and jump off of. (The jumping will be automatic)
And that means I'm coming along with this game. I've currently got 31+1/50+6 (The extra numbers at the end are the bonus levels) levels done. I'm not quite sure when this will be done at this point, but it shouldn't be long now! (Well, comparatively, of course. I shouldn't be another ten months working on it, basically.)
Ayup, ever since I got TGF2 for Christmas, this game's kind of been on the back burner. I've been trying to get back into it, though.
I've currently got 24 levels done out of 50. I'm also working on a few secret levels, probably 5-10. I'm hoping to have this done by Christmas this year, but at this rate, I'll be in college before it's done.