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The Daily Click ::. Projects ::. Arcane Tale
 

Project: Arcane Tale
Project Started: 27th January, 2008 Last Update: 27th February, 2009
Project Owner: SiLVERFIRE Project Members:
Project Type: MMORPG / Platform Project Progress:

Project Overview  
Preview Arcane Tale is a side scrolling platform role playing game that takes place in a large world, based strongly around the use of magic and the arcane arts.

Although the project has been ongoing since 2001, and announced in 2004. It's difficult to release any true details, because after a complete rewrite of the game, a lot of goals and directional planning has changed. The new engine Arcane Tale is being designed on, will be taking advantage of Multimedia Fusion 2's Hardware Acceleration build, allowing the game to accomplish a much wider range of special effects, previously impossible, while maintaining an acceptable frame rate.

See news and discussion's posts for more information. Feel free to ask anything you want about the project, I'm all open for anyone interested in it.


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Last Post
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3 23 Closed Testing
By: Trey
On: 3rd Mar 09, 12:32:25 AM
Private Forum
Private forum for project members only
1 1 No Access

New Database and Server Functional
Posted 27th Feb 09, by SiLVERFIRE 6 Comments
Preview

ArcaneTale is still making strides in progress here. With the help of Matt (DizzyDoo) for designing a Server and Database, and the help from Karl (Galaxy) for creating large modifications to the server, we've managed to get a fool proof Registration and Login system working for the game.

The system also works with keys which is a vital part of the closed testing that I've been promising, so we are defiantly getting closer to a public closed test for everyone interested, to participate in!

I'll keep you updated, all you need to do is keep checking up on the project. We are making progress!
New OINC Engine
Posted 20th Feb 09, by SiLVERFIRE 1 Comment
So after a long moment of inactivity on the developer log, I decided to bring to the attention of anyone keeping an eye on the project that the online engine was actually re-written to support the all new OINC extension which for those of you who aren't sure, is actually the replacement for 3EE's original MOO extension.

This has lead to significant improvements in both server reliability and performance, which means the game is actually back on amazing track.

However, this wouldn't be much of a log without something to show for. Another major improvement to the game is a much more dynamic lighting system which allows for much nicer light transitions and color blends. In addition, insects and new sprites are making way, which are all adding to an amazing atmosphere that will ultimately be yours to explore once the game is released.

Keep a close eye for possible tests in the future. They will be coming, I assure you.

Here are a list of screenshots:
http://i36.photobucket.com/albums/e42/GoldenSonic3000/NewLightAT1.png
http://i36.photobucket.com/albums/e42/GoldenSonic3000/NewLightAT2.png
http://i36.photobucket.com/albums/e42/GoldenSonic3000/NewLightAT3.png
http://i36.photobucket.com/albums/e42/GoldenSonic3000/NewLightAT5.png
Preview

Preview

ArcaneTale Online Test
Posted 8th Dec 08, by SiLVERFIRE 3 Comments

A small but relatively long video made to show some of the rough online gameplay of ArcaneTale. For better quality, please click the video and visit the original Youtube page and watch in High Quality.
Servers and Artists
Posted 15th Nov 08, by SiLVERFIRE 1 Comment
Progress on ArcaneTale is still moving along in case anyone was wondering. I just wanted to post an update on the status of the game. There's not much to say at the time being, but I would like to throw out there that if anyone wants to help with the progress of the game, there are two things that are in demand here.

A good solid server to run the game off of, especially during development for open betas.

Artists. One of the strengths of ArcaneTale is it's graphics, and to keep up with the standard I've set for myself, I'm going to need someone who is able to draw some decent sprites such as enemies, items, animations, backgrounds and adding to the environment.

My email address is in my profile if anyone's interested.

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