The Daily Click ::. Projects ::. Divided Nations [Discontinued]
 

Project: Divided Nations [Discontinued]
Project Started: 14th February, 2010 Last Update: 27th February, 2010
Project Owner: WillWill Project Members:
Project Type: MMORPG by using Skype. Project Progress:
More Info: nevar! Faves: 2

Implementing multi-messenger support.
Posted 23rd Feb 10, by WillWill  
Since I'm currently unemployed, I get the same problem every night; I think too much.

Either way, lately I've been thinking about adding support for Windows Live Messenger (MSN) to my bot. The thing is, if I do this early, I'll be able to change the code environment I have now more easily, while doing it later will require a lot more reworking.

Next time I'm in a programming session I will make sure to check if there exists an API for WLM/MSN, and if C# is supported in it.

Positives:
* Increase the amount of users playing the game, rather than just the Skype community which is by far less popular than the WLM/MSN community.
* Would be able to let me use custom emoticons for each building/unit on WLM.

Negatives:
* This could make me lose some Skype users who prefer using WLM. I'm an avid Skype-fanatic, so to me, this would be a bit depressing to make some people unable to realize how good Skype is.
* Since I have no idea what the MSN/WLM API's can provide me, I might be unable to do some things that I can currently do in skype, limiting some of the possibilities that Skype users would have by playing Divided Nations.
* I don't like WLM. Doing this would be selling a part of my soul for publicity.. But hell, I want to be successful don't I? At least I'll have some soul crumbs left.

Conclusion:
I found some resources here: http://www.xihsolutions.net/dotmsn/

I will check this out later on, so nothing's set in stone here. I wish I could ask the people on this place to give their opinion about this, but somehow I don't expect much due to the current activity in this project page.

Posted by Fordom 23rd February, 2010

Don't sell your soul! Stay pure!
All traitors shall be sent to muspelheim!
 
Posted by WillWill 23rd February, 2010

Sadly you fail to convince me.
Comment edited by WillWill on 2/23/2010
 
Posted by OMC 23rd February, 2010

I'm with you on hating MSN and loving Skype. But I also love Pidgin, which supports the MSN protocol. It would be really sweet if you had a ton of players all playing the same game over different protocols though. I say go for it.
 
Posted by WillWill 23rd February, 2010

I'll take your word for it Clayton.

Alright, I'm gonna check out some more resources, then I'll be sure to bring some stewed up devlogs.
Comment edited by WillWill on 2/23/2010
 


 



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