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siven

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  03/11/2008
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26th October, 2014 at 26/10/2014 18:25:28 -

How come the default string object wont let you do anything with the built in paragraphs when you click on new condition? is there a different string object that can do that? Im looking for something like Paragraph # is equal to(Value) or at least the ability to compare its alterable string, but thats not possible either, and its making this far more annoying than it should be.

 
[Game design makes my brain feel like its gonna explode.]

nivram



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  20/07/2006
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27th October, 2014 at 27/10/2014 15:51:05 -

How about the Global Value.
Global Value A = 1 change alterable string to "whatever.

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http://www.castles-of-britain.com/mmf2examples.htm

siven

I EAT ROCKS

Registered
  03/11/2008
Points
  604

Wii OwnerVIP Member
27th October, 2014 at 27/10/2014 16:28:16 -

*Facepalm* oh duh lol

well the way i ended up doing it was having an alterable string of an object always set to the text of the string object, and then grabbed it from there.

 
[Game design makes my brain feel like its gonna explode.]
   

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