The Daily Click ::. Forums ::. Klik Coding Help ::. Odd Problem Relating to the Sound in a .swf App
 

Post Reply  Post Oekaki 
 

Posted By Message

Jon C-B

I create vaporware

Registered
  4/23/2008
Points
  237

I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
30th May, 2012 at 5/30/2012 6:39:57 PM -

I built a .swf file of my current game and when i run it all the sounds seem to be delayed by about 3/4 of a second, i was wondering if this problem can be solved. Thanks

 
n/a

s-m-r

Slow-Motion Riot

Registered
  6/4/2006
Points
  3179

Candle
31st May, 2012 at 5/31/2012 12:24:42 PM -

Is there any other kind of lag you can detect? Is there a sound event connected to multiple instances of the same Object? Are there too many objects present in your frame?

Whenever something weird happens in my projects, I take a look at things like I've listed above. You may want to isolate your problem events by creating a debugging group in your Events List, dragging the events into that group one at a time, and then deactivating the group before playthroughs. This will help you test which specific events are causing you issues.

The only other thing I can think of is that you've somehow highly-compressed your audio files, in which case your application may be taking a bit too long to "de-crunch" them. I'm no audio engineer, but from what you've mentioned here, that's a possible culprit.

 
.

Duncan

Thelonious Dunc

Registered
  5/18/2002
Points
  577

VIP Member
31st May, 2012 at 5/31/2012 6:16:55 PM -

Check out Ricky's tip in this thread: http://www.create-games.com/forum_post.asp?id=281537&show=all

Otherwise, lagging sound in MMF SWF is basically something we have to live with.

 
n/a

s-m-r

Slow-Motion Riot

Registered
  6/4/2006
Points
  3179

Candle
31st May, 2012 at 5/31/2012 6:55:19 PM -

Hey, I'll shut up now.

 
.

Jon C-B

I create vaporware

Registered
  4/23/2008
Points
  237

I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
31st May, 2012 at 5/31/2012 7:07:37 PM -

Huh thats odd, i guess ill just have to get around to making music now... Thanks a ton!

 
n/a
   

Post Reply



 



Advertisement

Worth A Click