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Title Rating Views Author Added
Ball movement & A.I
 
 
1429 Kaine 25th Jan 03
Ball bouncing effects
 
 
1206 Derek T. Reaves. . . 13th Oct 02
Backups...
 
 
936 somedude (Pkeod) 27th Jun 03
Backup often!
 
 
1276 Arjan Burggraaf [Eggy] 13th Feb 02
Avoiding looking like a NOOB.
 
 2.2
2233 AsparagusTrevor 5th Oct 03
Avoid Zip-related screw-ups
 
 
1289 DeadmanDines 21st Oct 05
Avatar havin'fun'around!
 
 3.35
1804 NastyMan 12th Jul 05
Audio In Your Games
The Importance of Sound and Music
 
 4.15
1518 Rob Rule 9th May 09
attracting attention
 
 
1264 bigdave 19th Oct 02
Atmosphere & Games: Part 1
 
 
1637 Asholay 23rd Jul 02
Artificial Intelligence: Last-Known-Pursuit method
 
 3.9
4469 DeadmanDines 6th Feb 06
Artificial Humanity
 
 
1301 Jimmy Brzezicki 23rd Sep 03
Article on Articles?!
 
 
1086 Paul_James 2nd Aug 02
Are we aiming to high?
 
 
2064 PeterG 4th Nov 02
Apparition Kid (30/11/0
 
 2.3
1176 Marko 1st Dec 08
Anyone Can Animate
 
 4.45
22381 DeadmanDines 23rd Oct 07
Anti-aliasing for newbies(and all others)
 
 
2460 Muz 25th Nov 02
Another Matrix style technique
 
 2.6
1628 Cybermaze 9th May 04
An introduction to spriting
 
 
1353 Lew 20th Aug 03
Always or Every (time) conditions
 
 3.8
2004 Muz 4th May 05
Always favor the loser
 
 
1218 Jon Chambers 13th Nov 02
Algorithm: Surface normal on a collision mask
Public Algorithm
 
 3.25
1807 Pixelthief 1st Oct 10
Alebrainīs DR Punch Special Move Engine
 
 
1569 RapidFlash 28th Jul 02
Aiming System.
 
 
1152 22nd Oct 02
AI: MMF's object focus
 
 3.9
3554 Jannis Stoppe 7th Aug 03
AI- How to Create association between 2 objects.
 
 
2688 Anthony Lopes 3rd Jan 02
AI - Line of Sight
 
 4.05
5871 Destroyer (CrobaSoft) 5th Nov 06
Advancing On Bibins Gradient
 
 3.15
1405 ChaosKastle 22nd Mar 07
Advanced Platform Abilities
 
 
1941 xtraverse 14th Oct 02
Advanced Fastlooping
 
 3.55
2699 Tigerworks 7th Dec 04
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