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Title
Rating
Views
Author
Added
Ball movement & A.I
1429
Kaine
25th Jan 03
Ball bouncing effects
1206
Derek T. Reaves. . .
13th Oct 02
Backups...
936
somedude
(Pkeod)
27th Jun 03
Backup often!
1276
Arjan Burggraaf [Eggy]
13th Feb 02
Avoiding looking like a NOOB.
2.2
2233
AsparagusTrevor
5th Oct 03
Avoid Zip-related screw-ups
1289
DeadmanDines
21st Oct 05
Avatar havin'fun'around!
3.35
1804
NastyMan
12th Jul 05
Audio In Your Games
The Importance of Sound and Music
4.15
1518
Rob Rule
9th May 09
attracting attention
1264
bigdave
19th Oct 02
Atmosphere & Games: Part 1
1637
Asholay
23rd Jul 02
Artificial Intelligence: Last-Known-Pursuit method
3.9
4469
DeadmanDines
6th Feb 06
Artificial Humanity
1301
Jimmy Brzezicki
23rd Sep 03
Article on Articles?!
1086
Paul_James
2nd Aug 02
Are we aiming to high?
2064
PeterG
4th Nov 02
Apparition Kid (30/11/0
2.3
1176
Marko
1st Dec 08
Anyone Can Animate
4.45
22381
DeadmanDines
23rd Oct 07
Anti-aliasing for newbies(and all others)
2460
Muz
25th Nov 02
Another Matrix style technique
2.6
1628
Cybermaze
9th May 04
An introduction to spriting
1353
Lew
20th Aug 03
Always or Every (time) conditions
3.8
2004
Muz
4th May 05
Always favor the loser
1218
Jon Chambers
13th Nov 02
Algorithm: Surface normal on a collision mask
Public Algorithm
3.25
1807
Pixelthief
1st Oct 10
Alebrainīs DR Punch Special Move Engine
1569
RapidFlash
28th Jul 02
Aiming System.
1152
22nd Oct 02
AI: MMF's object focus
3.9
3554
Jannis Stoppe
7th Aug 03
AI- How to Create association between 2 objects.
2688
Anthony Lopes
3rd Jan 02
AI - Line of Sight
4.05
5871
Destroyer (CrobaSoft)
5th Nov 06
Advancing On Bibins Gradient
3.15
1405
ChaosKastle
22nd Mar 07
Advanced Platform Abilities
1941
xtraverse
14th Oct 02
Advanced Fastlooping
3.55
2699
Tigerworks
7th Dec 04
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